4.0-4915 10anosatrás JIT: simplify ISI handling. (PR #1809 de magumagu)
4.0-4913 10anosatrás GekkoDisassembler: fix display of CRs in branch operations (PR #1827 de FioraAeterna)
4.0-4911 10anosatrás buildbot-try: allow remotes other than "origin" (PR #1823 de Tilka)
4.0-4909 10anosatrás Change Build Date to Apploader Date (PR #1825 de Stevoisiak)
4.0-4907 10anosatrás Fix "Lionux" typo (PR #1822 de JosJuice)
4.0-4905 10anosatrás DSPHLE: fix an unimportant memory leak (PR #1789 de Tilka)
4.0-4903 10anosatrás OGL: Fix stereoscopy not being applied properly while the game is running. (PR #1816 de Armada651)
4.0-4901 10anosatrás Fix CleanRip reading Wii discs (PR #1776 de JosJuice)
4.0-4898 10anosatrás Accurate loading times for Wii games (PR #1739 de JosJuice)
4.0-4894 10anosatrás PostProcessing: Use Dubois algorithm for anaglyph shader. (PR #1805 de Armada651)
4.0-4889 10anosatrás Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without breaking Gladius (PR #1778 de JMC47)
4.0-4887 10anosatrás OGL: Work around Intel structures bug. (PR #1747 de Armada651)
4.0-4881 10anosatrás OGL: disable driver warnings fetch (PR #1783 de degasus)
4.0-4879 10anosatrás Memory: forceinline read/write hardware functions (PR #1794 de FioraAeterna)
4.0-4877 10anosatrás fix registry paths for portable mode/userdir in Readme.md (PR #1799 de BhaaLseN)
4.0-4875 10anosatrás Added identifier for country code 'B' (PR #1795 de Stevoisiak)
4.0-4873 10anosatrás VideoConfig: Don't disable stereoscopy if Real XFB is enabled but not in use. (PR #1790 de Armada651)
4.0-4871 10anosatrás VertexShaderManager: Turn off the epsilon hack for Nvidia 3D Vision. (PR #1787 de Armada651)
4.0-4869 10anosatrás JIT: fix carry optimization on blocks that end early (PR #1773 de FioraAeterna)
4.0-4867 10anosatrás Stereo3D: Don't rely on GetEFBLayers() when dealing with shaders. (PR #1786 de Armada651)