| 5.0-19513 |
10 horas atrás |
RetroAchievements Bugfix: Fixed Missing DoFrame Call (PR #11872 de LillyJadeKatrin) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19509 |
10 horas atrás |
VideoCommon: add additional locks around asset access / usage (PR #11891 de iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19507 |
12 horas atrás |
Android: Convert "activities" package to Kotlin (PR #11887 de t895) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19503 |
20 horas atrás |
msvc: workaround optimizer bug (PR #11890 de shuffle2) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19501 |
2dias, 14horasatrás |
VideoCommon: fix issue in C++ template (PR #11883 de iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19499 |
2dias, 14horasatrás |
VideoCommon: avoid segfault when loading a PNG with no custom texture data levels (PR #11879 de iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19497 |
2dias, 21horasatrás |
VideoCommon: Reword the unknown opcode error message (PR #11586 de JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19495 |
2dias, 21horasatrás |
VideoCommon: prevent potential data issue when reloading Asset data (PR #11880 de iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19493 |
3dias, 8horasatrás |
VideoCommon: add multithreaded asset loader and define a texture asset (PR #11877 de iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19491 |
3dias, 8horasatrás |
NoGUI: Create MacOS platform (PR #11527 de Hibyehello) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19489 |
3dias, 10horasatrás |
VideoCommon: add an asset library that loads directly from the filesystem (PR #11876 de iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19487 |
3dias, 12horasatrás |
Android: Fix submenus for Wii Remote 2-4 (PR #11868 de JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19485 |
3dias, 12horasatrás |
VideoCommon: move custom texture data to assets (PR #11875 de iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19483 |
3dias, 12horasatrás |
WALL•E - Use 'Safe' Texture Cache Accuracy (PR #11865 de garlic-os) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19481 |
3dias, 13horasatrás |
VideoCommon: add custom asset implementation and asset library (PR #11871 de iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19479 |
3dias, 13horasatrás |
Add SD card size option for converting folder -> file. (PR #11609 de AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19476 |
4dias, 3horasatrás |
VideoBackends:Metal: Allocate bounding box uploads on a cpu buffer (PR #11854 de TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19474 |
4dias, 8horasatrás |
Retroachievements dialog (PR #11849 de LillyJadeKatrin) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19471 |
4dias, 11horasatrás |
Add compression option for texture dumps. (PR #11869 de dvessel) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-19469 |
4dias, 11horasatrás |
Qt: Fix some Post Process Configuration Widget issues 2 (PR #11866 de Filoppi) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|