3.5-1656 8anos, 4mesesatrás FrameTools: Use the correct window handle for resizing the window
3.5-1655 8anos, 4mesesatrás fix a small uid awsome bug
3.5-1654 8anos, 4mesesatrás OGL/SamplerCache: Treat lod_bias as a signed integer.
3.5-1653 8anos, 4mesesatrás implement emulate efb format changes on ogl backend
3.5-1652 8anos, 4mesesatrás NetPlay: Sync across whether to save memcards or not
3.5-1651 8anos, 4mesesatrás NetPlay: Allow building a server without a game
3.5-1650 8anos, 4mesesatrás Core: Remove an unused var
3.5-1649 8anos, 4mesesatrás Implement zcomploc on OpenGL4.2+
3.5-1648 8anos, 4mesesatrás InputConfigDiag: Save the configuration when pressing "OK"
3.5-1647 8anos, 4mesesatrás InputConfigDiag: Add a simple error status label
3.5-1646 8anos, 4mesesatrás Add "Q" / "E" as freelook keybindings
3.5-1644 8anos, 4mesesatrás Drag and drop.
3.5-1643 8anos, 4mesesatrás VertexShaderManager: Make ProjectionHack private
3.5-1642 8anos, 4mesesatrás wx: Prevent warnings when compiling with recent versions of g++
3.5-1641 8anos, 4mesesatrás Merge branch 'possibly-useful-netplay-changes'
3.5-1635 8anos, 4mesesatrás There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders.
3.5-1634 8anos, 4mesesatrás Continuation of the previous commit. I missed a integer.
3.5-1633 8anos, 4mesesatrás Fix a issue in the texture conversion shaders that was multiplying an integer with a float.
3.5-1632 8anos, 4mesesatrás X11: Don't do a round-trip to the server to figure out our size on configure
3.5-1631 8anos, 4mesesatrás X11: Don't use a client event as a wrapper for XMoveResizeWindow