3.5-1087 11anos, 9mesesatrás [DolphinWX] Remove a duplicate conditional in Frame.cpp
3.5-1086 11anos, 9mesesatrás Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 11anos, 9mesesatrás Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 11anos, 9mesesatrás Fixed DSPTool build.
3.5-1083 11anos, 9mesesatrás Windows build fix
3.5-1082 11anos, 9mesesatrás Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 11anos, 9mesesatrás VideoSoftware: Improve fog range adjustment by using less magic and more comments.
3.5-1080 11anos, 9mesesatrás revert RasterFont for VideoSoftware
3.5-1079 11anos, 9mesesatrás ogl: fix virtual xfb
3.5-1078 11anos, 9mesesatrás Windows build fix from web interface...
3.5-1077 11anos, 9mesesatrás Adjusted the audio loop criteria, using >= on the Wii and == on GC. This fixes the audio static that occurred in Wii games after hours of play.
3.5-1076 11anos, 9mesesatrás Merge branch 'Fast-EE'
3.5-1071 11anos, 9mesesatrás VideoSoftware: Implement fog range adjustment, fixing issue 6147.
3.5-1070 11anos, 9mesesatrás implement 4xSSAA for OGL
3.5-1069 11anos, 9mesesatrás move ogl-only settings into backend
3.5-1068 11anos, 9mesesatrás Fix description of disable fog, and move it to enhancements tab.
3.5-1067 11anos, 9mesesatrás Mark the Direct3D9 backend deprecated.
3.5-1066 11anos, 9mesesatrás Prefer D3D11 and OpenGL over D3D9 by default.
3.5-1065 11anos, 9mesesatrás Switch to using bitfields in the streambuffer class so we can exclude buggy streambuffer types. This disables pinned memory on ATI for GL_ELEMENT_ARRAY_BUFFER because it seems to be buggy. This fixes ...
3.5-1064 11anos, 9mesesatrás Had this sitting around for a while to fix nogui.