3.0-805 11anos, 5mesesatrás From now on, use http://dolphin-emu.org/ , http://forums.dolphin-emu.org/ and http://wiki.dolphin-emu.org/ to access our website.
3.0-804 11anos, 5mesesatrás Retain dsp JIT setting when switching to HLE. Fixes issue 5691.
3.0-803 11anos, 5mesesatrás Removed the patches for Wave Race as they are no longer needed.
3.0-802 11anos, 5mesesatrás Video_Software: Implement texture preloading
3.0-801 11anos, 5mesesatrás Bye mamario, you won't be missed
3.0-800 11anos, 5mesesatrás Fix: Readme with correct website link.
3.0-799 11anos, 6mesesatrás - Added a new wilcard for importing savegames, which basically shows all saves (gci, gcs and sav). This is set as default (I really got frustrated of having to change the type every single time when m...
3.0-798 11anos, 6mesesatrás Badaboom. Add in Memory include to CDUtils.cpp
3.0-797 11anos, 6mesesatrás Test the audio loop with aligned addresses. Fixes the high pitched squeal in Muramasa.
3.0-796 11anos, 6mesesatrás Merge branch 'Capcom-Music-Loop'
3.0-793 11anos, 6mesesatrás i'm still not using a branch to fix the name of a variable
3.0-791 11anos, 6mesesatrás fix Snow Leopard compatibility
3.0-790 11anos, 6mesesatrás Some code cleaning for my last commit. the amount and size of the buffer is now changed to "new hardware" frienly values and will fall back to the right values if hardware does not support them. my ne...
3.0-789 11anos, 6mesesatrás FifoPlayer: Copy selected object commands to clipboard when pressing ctrl+c
3.0-788 11anos, 6mesesatrás more movie cleanup. Removes the remaining globals that didn't need to be global, rearranges some code to make more sense, and removes some redundant code.
3.0-787 11anos, 6mesesatrás misc movie cleanup and fixes
3.0-786 11anos, 6mesesatrás keeping padding right is so hard
3.0-785 11anos, 6mesesatrás Save disc changes to .dtm, and load the full movie header every time it's loaded.
3.0-784 11anos, 6mesesatrás Hey, long time no commits :). So to compensate lets bring back some speed to the emulation. change a little the way the vertex are send to the gpu, This first implementation changes dx9 a lot and dx11...
3.0-783 11anos, 6mesesatrás re-rearrange movie code so it actually works all of the time