3.5-1056 11anos, 9mesesatrás GLSL: fix msaa egdes
3.5-1055 11anos, 9mesesatrás Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 11anos, 9mesesatrás Short,sweet and fixes issue 5725
3.5-1053 11anos, 9mesesatrás Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 11anos, 9mesesatrás Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 11anos, 9mesesatrás Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 11anos, 9mesesatrás Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 11anos, 9mesesatrás Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 11anos, 9mesesatrás Reenable mulli and negx, seems to work fine.
3.5-1047 11anos, 9mesesatrás Git pull
3.5-1035 11anos, 9mesesatrás Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 11anos, 9mesesatrás Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 11anos, 9mesesatrás GLSL: also define pinned_memory in renderer.cpp
3.5-1043 11anos, 9mesesatrás Remove an obsolete documentation file
3.5-1042 11anos, 9mesesatrás Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 11anos, 9mesesatrás Disable Vsync while holding tab to disable the frame limit.
3.5-1040 11anos, 9mesesatrás GLSL: store and use exact ubo sizes
3.5-1039 11anos, 9mesesatrás Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 11anos, 9mesesatrás remove some ogl error
3.5-1037 11anos, 9mesesatrás fix software backend