3.5-1100 11anos, 8mesesatrás fixes for my last commit
3.5-1099 11anos, 8mesesatrás Implement dual source blending to avoid unneeded alpha pass. this implementation does not work in windows xp (sorry no support for dual source blending there). this should improve speed on older hardw...
3.5-1098 11anos, 8mesesatrás VideoSoftware: Fail less at clamping.
3.5-1097 11anos, 8mesesatrás Recommend Direct3D 11 or OpenGL instead of Direct3D 9.
3.5-1096 11anos, 8mesesatrás Clean up blending code a bit.
3.5-1095 11anos, 8mesesatrás buildfix for my last commit on Mac OSX
3.5-1094 11anos, 8mesesatrás Small Blending logic fix for opengl backend
3.5-1093 11anos, 8mesesatrás Removed some redundant code introduced in the last commit.
3.5-1092 11anos, 8mesesatrás Rounded the loop addresses to the nearest 16bit value in the loop comparison.
3.5-1091 11anos, 8mesesatrás OGL: enable buffersubdata in detection
3.5-1090 11anos, 8mesesatrás Readded the tracking of the FIFO Writes.
3.5-1089 11anos, 9mesesatrás Fix a slight leak in LogManager.
3.5-1088 11anos, 9mesesatrás Fixed issue 6119.
3.5-1087 11anos, 9mesesatrás [DolphinWX] Remove a duplicate conditional in Frame.cpp
3.5-1086 11anos, 9mesesatrás Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 11anos, 9mesesatrás Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 11anos, 9mesesatrás Fixed DSPTool build.
3.5-1083 11anos, 9mesesatrás Windows build fix
3.5-1082 11anos, 9mesesatrás Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 11anos, 9mesesatrás VideoSoftware: Improve fog range adjustment by using less magic and more comments.