4.0-543 10anos, 8mesesatrás Work around AMD's broken Linux drivers when it comes to pinned memory and base_vertex usage. It seems that using pinned memory with base_vertex disabled is quicker than the other way around.
4.0-542 10anos, 8mesesatrás [Android] Things fixed in Qualcomm driver v53. GLSL Centroid usage. SHADER_INFO_LOG reporting 0 at all times. Some crazy nonsense that broke the FPS counter. Those are all fixed. glBufferSubData still...
4.0-541 10anos, 8mesesatrás In the shader log message, say if the error came from a PS or VS.
4.0-540 10anos, 8mesesatrás Fix the ZLib in Externals. The CMakeLists file looked like it was copy-pasted from ZLib itself. It didn't work for various reasons.
4.0-539 10anos, 8mesesatrás Merge branch 'revert-avx'
4.0-536 10anos, 8mesesatrás Add a non-tiny warning about CPUs that will silently desync.
4.0-534 10anos, 8mesesatrás Software renderer: Add linear interpolation of fog range adjustment factors.
4.0-533 10anos, 8mesesatrás [Android] Fix joysticks only capable of right/down movements. Also make it capable of using onscreen joystick even if controller 1 is bound.
4.0-532 10anos, 8mesesatrás Oops, I left a bit being set when it shouldn't have been.
4.0-531 10anos, 8mesesatrás Small cleanup in the EGL GLInterface.
4.0-530 10anos, 8mesesatrás Fix ARM unix build.
4.0-529 10anos, 8mesesatrás [Android] Fix gamepad input.
4.0-528 10anos, 8mesesatrás If we are using OpenGL ES 3, then don't check for OpenGL/GLU
4.0-527 10anos, 8mesesatrás Fix Cmake failure.
4.0-526 10anos, 8mesesatrás Add CMakeLists.txt.user to the .gitignore file. Closes issue 6873.
4.0-525 10anos, 8mesesatrás Have our OpenGL/ES context creation be less stupid.
4.0-524 10anos, 8mesesatrás [Android] Make our OpenGL ES 3 check in the UI less stupid.
4.0-523 10anos, 8mesesatrás [Android] Remove the now unused texture loader on the JNI side of things.
4.0-522 10anos, 9mesesatrás Fix Linux build.
4.0-521 10anos, 9mesesatrás Fix Windows Build