4.0-1516 9anos, 12mesesatrás Add a hotkey for disabling the framelimit. (PR #81 de degasus)
4.0-1512 9anos, 12mesesatrás Revert "Merge pull request #62 from degasus/log_truncate_path" because it was merged without consensus.
4.0-1511 9anos, 12mesesatrás Change over to use integer posmtx in our vertex shaders (PR #310 de Sonicadvance1)
4.0-1508 9anos, 12mesesatrás Movie: don't use "hh" scanf modifier. (PR #305 de magumagu)
4.0-1506 9anos, 12mesesatrás Make the Android UI more like the desktop UI (PR #320 de SeannyM)
4.0-1503 9anos, 12mesesatrás [RFC] New PPCAnalyst class. (PR #323 de Sonicadvance1)
4.0-1494 9anos, 12mesesatrás Truncate the path on logging (PR #62 de degasus)
4.0-1492 9anos, 12mesesatrás Fix NOP padding (PR #325 de Tilka)
4.0-1489 9anos, 12mesesatrás numCyclesMinusOne to numCycles in GekkoOPInfo (PR #324 de booto)
4.0-1487 9anos, 12mesesatrás D3D11: Use appropriate shader for PEEK_Z. (PR #236 de magumagu)
4.0-1485 9anos, 12mesesatrás Optimize NOPs (PR #304 de Tilka)
4.0-1483 9anos, 12mesesatrás Small JIT optimizations (PR #312 de Tilka)
4.0-1480 9anos, 12mesesatrás Removes unused argument in Helper_UpdateCR1. (PR #314 de Sonicadvance1)
4.0-1478 10anosatrás ARM: Fix Wii games on JIT (PR #317 de SeannyM)
4.0-1476 10anosatrás Android: Fix Scaled EFB Copy setting (PR #316 de SeannyM)
4.0-1474 10anosatrás VertexShaderGen: Correct vertex shader output to consider shifted pixel centers. (PR #306 de neobrain)
4.0-1472 10anosatrás Fixes missing instructions in ARM JIT Tables. (PR #313 de Sonicadvance1)
4.0-1470 10anosatrás Fix Fastmem on CPUs without MOVBE (PR #311 de Tilka)
4.0-1468 10anosatrás Add remaining possible uses of MOVBE (PR #303 de Tilka)
4.0-1465 10anosatrás Workaround dumb custom texture loading logic. (PR #307 de neobrain)