4.0-89 9anos, 8mesesatrás Implement CR1 for the intepreter. To be honest I have no idea why this was never done previously, all it is is copying four bits from the FPSCR register to CR1. This fixes issue 2390.
4.0-88 9anos, 8mesesatrás Quick build fix.
4.0-86 9anos, 8mesesatrás Fix Imm8 check.
4.0-85 9anos, 8mesesatrás [ARM] Implement CR1 setting for the few floating point instructions that I have setting the flags. For the rest, drop to interpreter if it sets CR1. At that point it'll spam a panic alert. I don't qui...
4.0-84 9anos, 8mesesatrás Need to reload from XMM0 in this case.
4.0-83 9anos, 8mesesatrás Fix linux, attempt 2.
4.0-82 9anos, 8mesesatrás Fix linux, probably.
4.0-81 9anos, 8mesesatrás Fix changing wiimotes when starting netplay.
4.0-80 9anos, 8mesesatrás Save only the registers that need to be saved rather than going through ProtectFunction.
4.0-79 9anos, 8mesesatrás Fastmem writes for x86-64.
4.0-78 9anos, 8mesesatrás 2x banner images!
4.0-77 9anos, 8mesesatrás Check in 2x versions of Clean*. Thanks, MaJoR1!
4.0-76 9anos, 8mesesatrás Hack up wx to support @2x images in the toolbar. Oh please let's switch to Qt...
4.0-75 9anos, 8mesesatrás [ARM] fresx/fnmaddsx/fselx/frsqrtex/fnmaddx implementations.
4.0-74 9anos, 8mesesatrás Comment out wx change to set WS_POPUP.
4.0-73 9anos, 8mesesatrás [ARM] psq_lx/psq_lux/psq_stx/psq_stux implementations. Four more instructions that JIT64 doesn't have.
4.0-72 9anos, 8mesesatrás [Android] The issue with the dynamic UBO access on Adreno platforms was fixed with v41 of the video drivers. v41 and above of the video drivers fix the spiky polygon problems that are noticed ingames....
4.0-71 9anos, 8mesesatrás [ARM] ps_cmpu0/ps_cmpu1/ps_cmpo0/ps_cmpo1 implementations.
4.0-70 9anos, 8mesesatrás [ARM] ps_res implementation.
4.0-69 9anos, 8mesesatrás [ARM] ps_div implementation.