4.0-4722 10anosatrás OGL: don't clear the stencil buffer (PR #1737 de degasus)
4.0-4720 10anosatrás VideoCommon: Handle wireframe mode in the geometry shader. (PR #1716 de Armada651)
4.0-4715 10anosatrás De-memsetify Wii_SSL and fix segfault. (PR #1704 de phire)
4.0-4713 10anosatrás Remove the one commit (as far as I can tell) by soreau that added nontrivial material still in the tree (PR #1730 de comex)
4.0-4711 10anosatrás Corrected the buffer that is used by the GCAdapter thread. (PR #1712 de skidau)
4.0-4708 10anosatrás OGL: Disable geometry shaders on Intel's Windows drivers due to broken interface blocks. (PR #1722 de Armada651)
4.0-4706 10anosatrás Fixes Adreno 400 performance. (PR #1721 de Sonicadvance1)
4.0-4703 10anosatrás VideoCommon: Don't specify the redundant in/out qualifier if GL_ARB_shading_language_420pack is supported. (PR #1717 de Armada651)
4.0-4701 10anosatrás VideoCommon: Add in/out qualifiers to centroid storage qualifier. (PR #1715 de Armada651)
4.0-4699 10anosatrás VideoCommon: Merge LineGeometryShader into GeometryShaderGen. (PR #1706 de Armada651)
4.0-4674 10anosatrás Video Software Vertex Loader (PR #1669 de degasus)
4.0-4672 10anosatrás D3D: Fixed D3D validation error during EFB to texture copy (PR #1689 de kayru)
4.0-4669 10anosatrás Jit: move constants out of class (PR #1710 de degasus)
4.0-4667 10anosatrás windows: use qt 5.4.0 (PR #1698 de shuffle2)
4.0-4665 10anosatrás OGL: Attempt a larger buffer to workaround 7946 (PR #1709 de unknownbrackets)
4.0-4663 10anosatrás Fix many bugs with the Symbols menu (when run with -d argument). (PR #1702 de CarlKenner)
4.0-4654 10anosatrás D3D+OGL: choose blendenable over logicopenable. (PR #1707 de magumagu)
4.0-4652 10anosatrás DiscIO: Clear error status when reading file (PR #1700 de JosJuice)
4.0-4650 10anosatrás JIT: use fastmem loads in MMU mode. (PR #1693 de magumagu)
4.0-4647 10anosatrás ISOProperties: Rename Date to Build Date (PR #1675 de Stevoisiak)