4.0-3689 9anos, 5mesesatrás TASInputDlg: Apply m_ prefix to class member variables. (PR #1319 de lioncash)
4.0-3687 9anos, 5mesesatrás Specified where GC Bios files go (PR #1310 de Stevoisiak)
4.0-3685 9anos, 5mesesatrás Start/Stop Audio Dump During Emulation (PR #1297 de RisingFog)
4.0-3683 9anos, 5mesesatrás Flipped Wave File Channels for Audio Dumping (PR #1276 de RisingFog)
4.0-3681 9anos, 5mesesatrás D3D: Implemented cache for dynamic render states (PR #475 de kayru)
4.0-3673 9anos, 5mesesatrás Hash: unroll CRC loop, since CRC32 typically has nontrivial latency (PR #1304 de FioraAeterna)
4.0-3671 9anos, 5mesesatrás Fixed minor typo (PR #1313 de Stevoisiak)
4.0-3669 9anos, 5mesesatrás Corrected the physical memory access to MEM2 via the MMU. Fixes Toy Story 3. (PR #1266 de skidau)
4.0-3666 9anos, 5mesesatrás Revert "FastMem: don't let the backpatcher hit the same location twice" (PR #1305 de dolphin-emu)
4.0-3664 9anos, 5mesesatrás Moved "Connect Wiimote" options into submenu (PR #1247 de Stevoisiak)
4.0-3662 9anos, 5mesesatrás Even more warnings (PR #1284 de comex)
4.0-3659 9anos, 5mesesatrás Remove setting to enable or disable Bounding Box calculation. (PR #1295 de crudelios)
4.0-3657 9anos, 5mesesatrás DriverDetails: mark intel buffer_storage bug as fixed (PR #1303 de degasus)
4.0-3655 9anos, 5mesesatrás Gameini updates. (PR #1286 de Linktothepast)
4.0-3652 9anos, 5mesesatrás PixelShaderGen: replace multiplication with shift (PR #1285 de degasus)
4.0-3650 9anos, 5mesesatrás ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize() (PR #1278 de lioncash)
4.0-3648 9anos, 5mesesatrás FastMem: don't let the backpatcher hit the same location twice (PR #1222 de FioraAeterna)
4.0-3646 9anos, 5mesesatrás Parse input as hex instead of decimal to match display values in the register view (PR #1062 de zhuowei)
4.0-3644 9anos, 5mesesatrás Fix XFB scaling in D3D (PR #1290 de lioncash)
4.0-3642 9anos, 5mesesatrás Move bDumpFrames to SConfig (and it's references) (PR #1272 de RisingFog)