5.0-14781 3anos, 3mesesatrás Recompile shaders when 'Enable API Validation Layers' is toggled (PR #9972 de Pokechu22)
5.0-14776 3anos, 3mesesatrás JitArm64: Implement mtfsfix (PR #9974 de JosJuice)
5.0-14774 3anos, 3mesesatrás DSPHLE: include compressor state in save states (PR #9976 de Tilka)
5.0-14772 3anos, 3mesesatrás Qt: Un-maximize GBA widget before resizing it (PR #9934 de Pokechu22)
5.0-14770 3anos, 3mesesatrás Readme: Copy the submodule note to non-Windows sections (PR #9939 de JosJuice)
5.0-14768 3anos, 3mesesatrás Jit: Perform BAT lookup in dcbf/dcbi/dcbst (PR #9957 de JosJuice)
5.0-14764 3anos, 3mesesatrás DSPHLE: add support for dynamic range compression (PR #9968 de Tilka)
5.0-14762 3anos, 3mesesatrás JitArm64: Implement mtfsb1x (PR #9960 de JosJuice)
5.0-14760 3anos, 3mesesatrás Jit64: Fix fmaddXX with accurate NaNs (PR #9970 de JosJuice)
5.0-14758 3anos, 3mesesatrás Remove note about anisotropic filtering requiring edge LOD (PR #9967 de Pokechu22)
5.0-14756 3anos, 3mesesatrás DSPHLE: fix problems with older ucodes (PR #9954 de Tilka)
5.0-14753 3anos, 3mesesatrás GameINI: Add FFCC Connectivity patch to all regions (PR #9966 de JMC47)
5.0-14751 3anos, 3mesesatrás GameINI: Add Safe Texture Cache to Inazuma Eleven GO: Strikers 2013 (PR #9969 de JMC47)
5.0-14749 3anos, 4mesesatrás Translation resources sync with Transifex
5.0-14748 3anos, 4mesesatrás DSPSpy: fix $prod printing (PR #9958 de Tilka)
5.0-14746 3anos, 4mesesatrás Qt: GBA QoL improvements (PR #9959 de Bonta0)
5.0-14740 3anos, 4mesesatrás DSPHLE: fix and re-enable polyphase resampling (PR #9955 de Tilka)
5.0-14738 3anos, 4mesesatrás DiscIO: Fix broken workaround for MSVC ARM64 ICE (PR #9949 de JosJuice)
5.0-14736 3anos, 4mesesatrás Software: Handle texture wrapping more accurately (PR #9921 de Pokechu22)
5.0-14733 3anos, 4mesesatrás GameINI: Fix Garfield Hang (PR #9953 de JMC47)