5.0-14068 3anosatrás Jit: Optimize block link queries by using hash tables (PR #9666 de leoetlino)
5.0-14066 3anosatrás JitArm64: Set flush-to-zero/rounding mode and improve float/double conversion accuracy (PR #9458 de JosJuice)
5.0-14053 3anosatrás Jits: Fix interpreter fallback handling of discarded registers (PR #9644 de JosJuice)
5.0-14051 3anosatrás Translation resources sync with Transifex
5.0-14050 3anosatrás SW: Fix alignedWidth in TextureEncoder (PR #9646 de PatrickFerry)
5.0-14048 3anosatrás Make it possible to enable auto-updates by default with CMake builds (PR #9649 de leoetlino)
5.0-14046 3anosatrás Put x86_64 Windows binaries in Binary/x64 for consistency with ARM64 (PR #9650 de leoetlino)
5.0-14044 3anosatrás cmake: Windows fixes (PR #5624 de Orphis)
5.0-14041 3anosatrás VideoCommon: Fix scissorOffset, handle negative value correctly (PR #9660 de ezio1900)
5.0-14039 3anosatrás IOS/FS: Add a scoped FD class to make it harder to leak FDs (PR #9619 de leoetlino)
5.0-14037 3anosatrás Fix IPL crash when launching MIOS-patched games (PR #9663 de leoetlino)
5.0-14034 3anosatrás Software: Fix out of bounds accesses in CopyRegion (PR #9321 de Pokechu22)
5.0-14032 3anosatrás Software: Invert backface test when viewport is positive (PR #9350 de Pokechu22)
5.0-14030 3anosatrás GameINI: Fix file path for RZDK01 INI (PR #9659 de leoetlino)
5.0-14028 3anosatrás BlockingLoop/Jit64: Indicate explicit fallthrough where applicable (PR #9658 de lioncash)
5.0-14025 3anosatrás Android: Add "Import BootMii NAND Backup" (PR #9653 de JosJuice)
5.0-14023 3anosatrás Android: Early changes to adapt for Android 12 (PR #9654 de JosJuice)
5.0-14021 3anosatrás GameINI: Add speed hack for Korean TP (PR #9655 de PPLToast)
5.0-14019 3anosatrás Fifo: Run/sync with the GPU on command processor register access (PR #7214 de stenzek)
5.0-14017 3anosatrás Fix crash when stopping a game that does not use the BBA when XLink Kai BBA is selected in configuration (PR #9642 de CrunchBite)