3.5-1635 |
11anos, 3mesesatrás |
There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders. |
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Windows x64
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3.5-1634 |
11anos, 3mesesatrás |
Continuation of the previous commit. I missed a integer. |
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Windows x64
Windows x86
Mac OS X
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3.5-1633 |
11anos, 3mesesatrás |
Fix a issue in the texture conversion shaders that was multiplying an integer with a float. |
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Windows x64
Windows x86
Mac OS X
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3.5-1632 |
11anos, 3mesesatrás |
X11: Don't do a round-trip to the server to figure out our size on configure |
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Windows x64
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3.5-1631 |
11anos, 3mesesatrás |
X11: Don't use a client event as a wrapper for XMoveResizeWindow |
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Windows x64
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3.5-1630 |
11anos, 3mesesatrás |
Actually link to XI2 |
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Windows x64
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3.5-1629 |
11anos, 3mesesatrás |
Fix up last commit |
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Windows x64
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3.5-1628 |
11anos, 3mesesatrás |
Use pkg-config to check for XInput2 |
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Windows x64
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3.5-1627 |
11anos, 3mesesatrás |
Clean up all the GetName methods for XInput2 controls. |
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Windows x64
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3.5-1626 |
11anos, 3mesesatrás |
Add X11 XInput2 input plugin, including MPX and with support for axis controls. Based on the original XLib plugin, and thus shares some of its warts. |
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Windows x64
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3.5-1625 |
11anos, 3mesesatrás |
[Android] Tiny cleanup regarding method indentation in GameListAdapter. |
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Windows x64
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3.5-1624 |
11anos, 3mesesatrás |
[ARM] Reenable FMRX, it seems to work fine. |
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Windows x64
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3.5-1623 |
11anos, 3mesesatrás |
[ARM] Implement LFD. Reorder VFP register allocation a bit. |
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Windows x64
Windows x86
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3.5-1622 |
11anos, 3mesesatrás |
Add Read_F32 and Read_F64 helper functions to MemmapFunctions. |
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Windows x64
Windows x86
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3.5-1621 |
11anos, 3mesesatrás |
[ARM] Implement xorx |
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Windows x64
Windows x86
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3.5-1620 |
11anos, 3mesesatrás |
[ARM] Disable mfmsr. Implement stb and subfx. |
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Windows x64
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3.5-1619 |
11anos, 3mesesatrás |
[ARM] Implement MFTB |
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Windows x64
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3.5-1618 |
11anos, 3mesesatrás |
[ARM] Implement mfmsr |
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Windows x64
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3.5-1617 |
11anos, 3mesesatrás |
On ARM Hosts, increase the instruction run count to 64bit. 32bit is /very/ quickly overflown. |
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Windows x64
Windows x86
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3.5-1616 |
11anos, 3mesesatrás |
Fix encoding issue with VADD(Integer) |
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Windows x64
Windows x86
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