3.5-1664 11anos, 4mesesatrás Fix Mali-T604 shader compilation
3.5-1663 11anos, 4mesesatrás Add in the Mali driver bug so we can call glFlush every flush. It seemingly is quicker calling flush every time instead of every n times.
3.5-1662 11anos, 4mesesatrás Merge branch 'multi-tas-input'
3.5-1658 11anos, 4mesesatrás Forgot this from the last commit.
3.5-1656 11anos, 4mesesatrás FrameTools: Use the correct window handle for resizing the window
3.5-1655 11anos, 4mesesatrás fix a small uid awsome bug
3.5-1654 11anos, 4mesesatrás OGL/SamplerCache: Treat lod_bias as a signed integer.
3.5-1653 11anos, 4mesesatrás implement emulate efb format changes on ogl backend
3.5-1652 11anos, 4mesesatrás NetPlay: Sync across whether to save memcards or not
3.5-1651 11anos, 4mesesatrás NetPlay: Allow building a server without a game
3.5-1650 11anos, 4mesesatrás Core: Remove an unused var
3.5-1649 11anos, 4mesesatrás Implement zcomploc on OpenGL4.2+
3.5-1648 11anos, 4mesesatrás InputConfigDiag: Save the configuration when pressing "OK"
3.5-1647 11anos, 4mesesatrás InputConfigDiag: Add a simple error status label
3.5-1646 11anos, 4mesesatrás Add "Q" / "E" as freelook keybindings
3.5-1644 11anos, 4mesesatrás Drag and drop.
3.5-1643 11anos, 4mesesatrás VertexShaderManager: Make ProjectionHack private
3.5-1642 11anos, 4mesesatrás wx: Prevent warnings when compiling with recent versions of g++
3.5-1641 11anos, 4mesesatrás Merge branch 'possibly-useful-netplay-changes'
3.5-1635 11anos, 4mesesatrás There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders.