3.5-1037 10anos, 8mesesatrás fix software backend
3.5-1036 10anos, 8mesesatrás GLSL: don't apply unsupported msaa settings
3.5-1035 10anos, 8mesesatrás disable pinned memory for fglrx
3.5-1034 10anos, 8mesesatrás Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103.
3.5-1033 10anos, 8mesesatrás Fix some warnings.
3.5-1032 10anos, 8mesesatrás GLSL: fix transparency issues on dual source blend. fix issue 6104
3.5-1031 10anos, 8mesesatrás Ship by default a free DSP ROM that can handle most games with LLE
3.5-1030 10anos, 8mesesatrás GLSL: explicitly check for gl errors for pinned memory
3.5-1029 10anos, 8mesesatrás Check for HID wiimote name on Windows instead of assuming everything is a wiimote.
3.5-1026 10anos, 8mesesatrás GLSL: fix nfs-hp2
3.5-1025 10anos, 8mesesatrás Merge branch 'GLSL-master'
3.5-663 10anos, 8mesesatrás My OCD will not stand for this.
3.5-662 10anos, 8mesesatrás So much more readable now!
3.5-661 10anos, 8mesesatrás PixelShaderManager: Reload fog range adjustment shader constants upon viewport change.
3.5-660 10anos, 8mesesatrás Fix checks for preventing the main and render windows from spawning off screen.
3.5-659 10anos, 8mesesatrás Corrected a typo.
3.5-658 10anos, 8mesesatrás PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation.
3.5-657 10anos, 8mesesatrás VideoSoftware: Do not clear the depth buffer on EFB copy clears when depth writing is disabled.
3.5-656 10anos, 8mesesatrás Beginning of VFP cleanup. Will finish when I have the hardware in front of me.
3.5-655 10anos, 8mesesatrás Actually set the bIDIVa value in the ARM CPUDetect.