3.5-1057 10anos, 8mesesatrás Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 10anos, 8mesesatrás GLSL: fix msaa egdes
3.5-1055 10anos, 8mesesatrás Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 10anos, 8mesesatrás Short,sweet and fixes issue 5725
3.5-1053 10anos, 8mesesatrás Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 10anos, 8mesesatrás Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 10anos, 8mesesatrás Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 10anos, 8mesesatrás Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 10anos, 8mesesatrás Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 10anos, 8mesesatrás Reenable mulli and negx, seems to work fine.
3.5-1047 10anos, 8mesesatrás Git pull
3.5-1035 10anos, 8mesesatrás Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 10anos, 8mesesatrás Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 10anos, 8mesesatrás GLSL: also define pinned_memory in renderer.cpp
3.5-1043 10anos, 8mesesatrás Remove an obsolete documentation file
3.5-1042 10anos, 8mesesatrás Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 10anos, 8mesesatrás Disable Vsync while holding tab to disable the frame limit.
3.5-1040 10anos, 8mesesatrás GLSL: store and use exact ubo sizes
3.5-1039 10anos, 8mesesatrás Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 10anos, 8mesesatrás remove some ogl error