4.0-169 11anos, 1mêsatrás Missed OGL includes apparently.
4.0-168 11anos, 1mêsatrás Fix Windows vcxproj files.
4.0-167 11anos, 1mêsatrás [Android] Remove unnecessary equals comparison in VideoSettingsFragment.java in function SupportsGLES3(). contains() can handle this situation.
4.0-166 11anos, 1mêsatrás Fix MSVC project files
4.0-164 11anos, 2mesesatrás Fix updating the register even if an exception occurred in MMU mode.
4.0-163 11anos, 2mesesatrás Fix build issues on OS X i386.
4.0-162 11anos, 2mesesatrás Fix PixelShaderGen from the previous commit.
4.0-161 11anos, 2mesesatrás [Android] Missed a few things for PowerVR544MP3 'support.' It doesn't actually get any video output on it just like Tegra 4.
4.0-160 11anos, 2mesesatrás [Android] Fix an issue where emulation would crash if we couldn't retrieve GPU information. Also if we can't get the graphics information, give them the benefit of the doubt and enable the GLES3 optio...
4.0-159 11anos, 2mesesatrás Only emit the texgens if they are used, not every single time do all of them.
4.0-158 11anos, 2mesesatrás [Android] Remove unnecessary attributes from the ViewPager layout XML file.
4.0-157 11anos, 2mesesatrás [Android] Reflect the string change in the Tegra 4 support commit with the JP strings as well.
4.0-156 11anos, 2mesesatrás Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there t...
4.0-155 11anos, 2mesesatrás Merge branch 'd3d9-removal'.
4.0-146 11anos, 2mesesatrás Revert "imask stuff"
4.0-144 11anos, 2mesesatrás [Android] Tegra 4 'support.' This brings up the OpenGL backend to support Tegra 4 to the point where it will run games but it doesn't have any video output for some reason. This is a large change that...
4.0-143 11anos, 2mesesatrás Corrected the XMM0 processing for pairedStoreQuantized in the x86 build.
4.0-142 11anos, 2mesesatrás Missing break for IOCTL_ES_DELETETITLECONTENT
4.0-141 11anos, 2mesesatrás [Core] Simplify a loop within function Run() in Interpreter.cpp. The increment variable for the for loop is never used at all, so it's sensible to replace it with a while loop.
4.0-140 11anos, 2mesesatrás Added code to update the PC before doing a fastmem write. Fixes games with freezing and FIFO errors since r2a339c926e43c11f7b9acc8d3af202f0be54e2b0.