3.5-605 10anos, 2mesesatrás Update translations from transifex. Also add the transifix client configuration directory to gitignore.
3.5-604 10anos, 2mesesatrás Dolphin needs to be restarted before playing back a wiimote movie, so let's suggest that instead of giving an unhelpful error message.
3.5-603 10anos, 2mesesatrás Fix a typo.
3.5-602 10anos, 2mesesatrás Wow, I'm dumb. Fix mismatched set/get.
3.5-601 10anos, 2mesesatrás Fix a potential issue when someone has a CPU core that isn't available on that host set in the INI file, it would just fail out. Now it defaults to interpreter.
3.5-600 10anos, 3mesesatrás Add a comment about Qualcomm in load stores.
3.5-599 10anos, 3mesesatrás Fix a potential memory leak in function DecompressBlobToFile in CompressedBlob.cpp
3.5-598 10anos, 3mesesatrás Make sure to mask out the FPU rounding mode correctly. Good spot from LionCash.
3.5-597 10anos, 3mesesatrás fix debug build
3.5-596 10anos, 3mesesatrás Clean up PPCSTATE_OFF
3.5-595 10anos, 3mesesatrás fix vertexloader without jit
3.5-594 10anos, 3mesesatrás Merge branch 'vertex-loader-cleanup'
3.5-564 10anos, 3mesesatrás Add ARM Jit to GUI when built on ARM
3.5-563 10anos, 3mesesatrás Make the (V)LDR/(V)STR instructions support negative offsets. This fixes a bug where Arm Jit couldn't load the top 33 FPRs. Also makes it so the core can access all GPRs, FPRs, and SPRs in ppcState. T...
3.5-562 10anos, 3mesesatrás OK, seriously, buildfix. I shouldn't even have commit access!
3.5-561 10anos, 3mesesatrás Buildfix for real.
3.5-560 10anos, 3mesesatrás Buildfix!
3.5-559 10anos, 3mesesatrás Use standard binary multiple unit symbols for game size display. Use integer math for the calculation as we cannot rely on floats for something as important as game size display!
3.5-558 10anos, 3mesesatrás Disable SSE2 check in the GUI when building ARM.
3.5-557 10anos, 3mesesatrás Fixed issue 5270. Don't ask me how, I just clean up code and then it works! I think it was int overflow.