4.0-327 11anos, 1mêsatrás Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
4.0-326 11anos, 1mêsatrás Use an unordered_set to track FIFO write adresses
4.0-325 11anos, 1mêsatrás Handle BP mask register better to avoid useless BP writes (causing flushes)
4.0-324 11anos, 1mêsatrás Jit64: implement ps_res
4.0-323 11anos, 1mêsatrás Jit64: simplify ps_sel
4.0-322 11anos, 1mêsatrás Jit64: fix typo in ps_sel and re-enable it
4.0-321 11anos, 1mêsatrás jit64: remove dead code
4.0-320 11anos, 1mêsatrás Jit64: extract frsqrtex as method
4.0-319 11anos, 1mêsatrás [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 11anos, 1mêsatrás ogl: check default framebuffer for msaa
4.0-317 11anos, 1mêsatrás [ARM] Minor idle skip optimization in bx.
4.0-316 11anos, 1mêsatrás [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 11anos, 1mêsatrás VideoCommon: create native texture pool
4.0-314 11anos, 1mêsatrás [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.
4.0-313 11anos, 1mêsatrás ogl: drop all %f from TextureConversionShader
4.0-312 11anos, 1mêsatrás Fix {Read,Write}FileToString. We should be using binary always.
4.0-307 11anos, 1mêsatrás Be less dumb.
4.0-306 11anos, 1mêsatrás Update translation files to reflect recent changes in the code.
4.0-305 11anos, 1mêsatrás Stop saving random files to ./
4.0-304 11anos, 1mêsatrás Actually, filename really does need to be a parameter because of some random debug thing.