4.0-71 10anos, 10mesesatrás [ARM] ps_cmpu0/ps_cmpu1/ps_cmpo0/ps_cmpo1 implementations.
4.0-70 10anos, 10mesesatrás [ARM] ps_res implementation.
4.0-69 10anos, 10mesesatrás [ARM] ps_div implementation.
4.0-68 10anos, 10mesesatrás [ARM] fctiwx implementation.
4.0-67 10anos, 10mesesatrás [ARM] Implement subfic with optimizations stolen from JIT64.
4.0-66 10anos, 10mesesatrás [ARM] Fix fastmem...
4.0-65 10anos, 10mesesatrás [ARM] Have both fastmem and non-fastmem paths for floating point loadstores because fastmem is completely broken garbage on Android at this point in time.
4.0-64 10anos, 10mesesatrás Screw you comex, this doesn't even make any damn sense.
4.0-63 10anos, 10mesesatrás [ARM] Change all floating point loadstores to fastmem implementations except lfs since all floating point accesses tend to be to RAM space. lfs tends to get used to write quickly to the gatherpipe and...
4.0-62 10anos, 10mesesatrás Improve context structure handling on non-Windows.
4.0-61 10anos, 10mesesatrás Don't define _M_IX86 on ARM(!).
4.0-60 10anos, 10mesesatrás Remove "educational purposes only" from about message.
4.0-59 10anos, 10mesesatrás Only include scmrev.h from Version.cpp.
4.0-58 10anos, 10mesesatrás Darwin: Don't overwrite the C compiler if the user set one manually.
4.0-57 10anos, 10mesesatrás Fix my stupid attempt to depend on the entire Data/Sys directory.
4.0-56 10anos, 10mesesatrás Merge branch 'fix-field-ordering'
4.0-51 10anos, 10mesesatrás Nevermind the previous commit, SafeLoadToEAX already calls in to UnsafeLoadToEAX if fastmem is enabled. This one just tidys up the code.
4.0-50 10anos, 10mesesatrás Enable fastmem for the lfs instruction for unix and OSX as well.
4.0-49 10anos, 10mesesatrás [ARM] lfsux/lfdx/lfdux/stfsx/stfsux/stfdx/stfdux implementations.
4.0-48 10anos, 10mesesatrás Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of i...