4.0-487 10anos, 11mesesatrás Update wx to r75363 to address a wx bug that was breaking netplay on OS X.
4.0-486 10anos, 11mesesatrás Update .gitignore
4.0-485 10anos, 11mesesatrás fixed issue 6852.
4.0-484 10anos, 11mesesatrás Add Read16/Read8 to the CBlobBigEndianReader so the key check is reading 8bit from the correct location to determin which key to use. Also change check to == 1 as suggested in the IRC channel on first...
4.0-483 10anos, 11mesesatrás Oops. Fix a typo in the DriverDetails change.
4.0-482 10anos, 11mesesatrás Support OS specific bugs in our DriverDetails.
4.0-481 10anos, 11mesesatrás PixelShaderManager: clear s_bViewPortChanged flag
4.0-480 10anos, 11mesesatrás OpenGL: fix crash in revision 95aeedec19db
4.0-479 10anos, 11mesesatrás [Android] Fix an issue that occurs due to the warning dialog.
4.0-478 10anos, 11mesesatrás [Android] 0.13 release.
4.0-477 10anos, 11mesesatrás [Android] Fix alert when using crappy Qualcomm drivers.
4.0-476 10anos, 11mesesatrás [ANDROID] Fix ARMv5 build.
4.0-436 10anos, 12mesesatrás Merge X11+D3D FreeLook feature into DolphinWX
4.0-435 10anos, 12mesesatrás OpenGL: readback efb2ram with different strides at once
4.0-434 10anos, 12mesesatrás Revert "jit: change our linking module to be able to handle arbitrary exit addresses" This shouldn't cause issues, but does in Windows. Revert for now. This reverts commit 1aa06b8fa4105d22cac0dd847230...
4.0-433 10anos, 12mesesatrás OpenGL: also remove VAO from xfb convertion
4.0-432 10anos, 12mesesatrás [Android] Fix the check for the Qualcomm graphics driver version for v53 drivers with the screen being rotated 90 degrees. Initialize the OpenGL information grabbing only once. Check for v14 Qualcomm ...
4.0-431 10anos, 12mesesatrás Fix the issue with COLOROUT not being defined anymore. Fix a issue where Mali shader compiler is idiotic in finding an overload for the mix function.
4.0-430 10anos, 12mesesatrás [Android] Enable hard-float support. Requires Android NDK r9b.
4.0-429 10anos, 12mesesatrás [Android] Enable the ability to find OpenMP on Android...which isn't used in the generic texture decoder so no win.