4.0-599 10anos, 10mesesatrás Fix for previous commit. I was supposed to use GL_VERSION, not GL_RENDERER.
4.0-598 10anos, 10mesesatrás Probe the GL_RENDERER string on Nvidia to grab the driver version.
4.0-597 10anos, 10mesesatrás [Android] Reenable the bug for dynamic UBO array member accesses. Some information on this bug since this isn't quite true. Seemingly with the v53 driver, Qualcomm has actually fixed this bug. So we c...
4.0-596 10anos, 10mesesatrás D3D: Verbosify an error message.
4.0-595 10anos, 10mesesatrás OpenGL: fix scaled efb2ram copys
4.0-594 10anos, 10mesesatrás Gameini database update. Update for WarioWare, Inc. Mega Party Games (gc) and The Legend of Zelda Skyward Sword (wii). Also remove the emulation notes regarding games using EA VP6 playback library.
4.0-593 10anos, 10mesesatrás Fix the Zelda: The Wind Waker heat effect glitch.
4.0-592 10anos, 10mesesatrás OpenGL: use shader 420pack if available to staticly bind ubo location
4.0-591 10anos, 10mesesatrás OpenGL: drop UBO-workaround usage for efb2ram shaders
4.0-590 10anos, 10mesesatrás TextureCache: Warn for invalid custom textures
4.0-589 10anos, 10mesesatrás ogl: clamp to edge for out of bound efb access
4.0-588 10anos, 10mesesatrás Bootmanager.cpp fixes and clean up.
4.0-587 10anos, 10mesesatrás Allow pad settings to be set via game ini.
4.0-586 10anos, 10mesesatrás [Android] Simplify instantiations of OverlayConfigButton.java. Also simplified resizeDrawable even more. We just acquire the resource instance and then get the display metrics directly.
4.0-585 10anos, 10mesesatrás [Android] Simplify resizeDrawable in OverlayConfigButton.java.
4.0-584 10anos, 10mesesatrás Merge Fail. We don't disable BaseVertex on broken pinned memory.
4.0-583 10anos, 10mesesatrás Merge branch 'buffer_storage'
4.0-575 10anos, 10mesesatrás I've never claimed to be a good coder.
4.0-574 10anos, 10mesesatrás Really fix android build.
4.0-573 10anos, 10mesesatrás Fix android build.