4.0-1525 10anos, 9mesesatrás VideoCommon: fix indirect texture coordinate computation in TEV. (PR #344 de magumagu)
4.0-1522 10anos, 9mesesatrás Gameini updates. (PR #290 de Linktothepast)
4.0-1519 10anos, 9mesesatrás Small FPU settings changes (PR #329 de Tilka)
4.0-1516 10anos, 9mesesatrás Add a hotkey for disabling the framelimit. (PR #81 de degasus)
4.0-1512 10anos, 9mesesatrás Revert "Merge pull request #62 from degasus/log_truncate_path" because it was merged without consensus.
4.0-1511 10anos, 9mesesatrás Change over to use integer posmtx in our vertex shaders (PR #310 de Sonicadvance1)
4.0-1508 10anos, 9mesesatrás Movie: don't use "hh" scanf modifier. (PR #305 de magumagu)
4.0-1506 10anos, 9mesesatrás Make the Android UI more like the desktop UI (PR #320 de SeannyM)
4.0-1503 10anos, 9mesesatrás [RFC] New PPCAnalyst class. (PR #323 de Sonicadvance1)
4.0-1494 10anos, 9mesesatrás Truncate the path on logging (PR #62 de degasus)
4.0-1492 10anos, 9mesesatrás Fix NOP padding (PR #325 de Tilka)
4.0-1489 10anos, 9mesesatrás numCyclesMinusOne to numCycles in GekkoOPInfo (PR #324 de booto)
4.0-1487 10anos, 9mesesatrás D3D11: Use appropriate shader for PEEK_Z. (PR #236 de magumagu)
4.0-1485 10anos, 9mesesatrás Optimize NOPs (PR #304 de Tilka)
4.0-1483 10anos, 9mesesatrás Small JIT optimizations (PR #312 de Tilka)
4.0-1480 10anos, 9mesesatrás Removes unused argument in Helper_UpdateCR1. (PR #314 de Sonicadvance1)
4.0-1478 10anos, 9mesesatrás ARM: Fix Wii games on JIT (PR #317 de SeannyM)
4.0-1476 10anos, 9mesesatrás Android: Fix Scaled EFB Copy setting (PR #316 de SeannyM)
4.0-1474 10anos, 9mesesatrás VertexShaderGen: Correct vertex shader output to consider shifted pixel centers. (PR #306 de neobrain)
4.0-1472 10anos, 9mesesatrás Fixes missing instructions in ARM JIT Tables. (PR #313 de Sonicadvance1)