4.0-1790 10anos, 7mesesatrás Options for selecting which columns are visible in the game list. (PR #435 de YourGamesBeOver)
4.0-1788 10anos, 7mesesatrás OGL: speed up the EFB cache. (PR #460 de degasus)
4.0-1786 10anos, 8mesesatrás OGL StreamBuffer optimizations (PR #461 de degasus)
4.0-1781 10anos, 8mesesatrás Expand GetBPRegInfo to include the rest of the BP registers. (PR #448 de lioncash)
4.0-1778 10anos, 8mesesatrás OGL-StreamBuffer: don't use coherent mapping. (PR #462 de degasus)
4.0-1776 10anos, 8mesesatrás Stringify ArmCPUDetect.cpp. (PR #455 de lioncash)
4.0-1773 10anos, 8mesesatrás [Android] Fix potential crash in Video Settings. (PR #454 de Sonicadvance1)
4.0-1769 10anos, 8mesesatrás Make MemoryUtil.cpp use the correct x86_64 define. (PR #446 de Sonicadvance1)
4.0-1767 10anos, 8mesesatrás Gameini updates. (PR #397 de Linktothepast)
4.0-1763 10anos, 8mesesatrás Android: add multitouch support (PR #412 de SeannyM)
4.0-1761 10anos, 8mesesatrás [Android] Fixes a bunch of input bugs. (PR #300 de Sonicadvance1)
4.0-1759 10anos, 8mesesatrás Remove the min/max functions in CommonFuncs. (PR #334 de lioncash)
4.0-1757 10anos, 8mesesatrás Make GetBPRegInfo just take two strings as parameters (PR #411 de lioncash)
4.0-1755 10anos, 8mesesatrás BS2 emulation: set up a reasonable BAT during startup. (PR #399 de magumagu)
4.0-1753 10anos, 8mesesatrás Jit load store cleanup (PR #419 de magumagu)
4.0-1750 10anos, 8mesesatrás Get rid of the temporary buffer in IniFile's Load function. (PR #433 de lioncash)
4.0-1748 10anos, 8mesesatrás JIT: make backpatch handle sign-extend from 8 bits correctly. (PR #420 de magumagu)
4.0-1746 10anos, 8mesesatrás Fix error message when D3D11 HResults fail. (PR #421 de CarlKenner)
4.0-1744 10anos, 8mesesatrás Make sure netplay player IDs are actually unique. (PR #429 de RachelBryk)
4.0-1742 10anos, 8mesesatrás When updating netplay player list, reselect by string instead of index. (PR #403 de RachelBryk)