4.0-1575 10anos, 7mesesatrás VertexLoaderManager: Remove unused function. (PR #375 de degasus)
4.0-1573 10anos, 7mesesatrás OGL/VertexManager: Remove unused variable. (PR #366 de Jezze)
4.0-1571 10anos, 7mesesatrás Opcode decoding: 0xC0 isn't a valid command. (PR #354 de magumagu)
4.0-1569 10anos, 7mesesatrás Add a std::make_unique implementation (Common/StdMakeUnique.h) (PR #351 de Tilka)
4.0-1564 10anos, 7mesesatrás D3D: Don't pass D3D10_SHADER_WARNINGS_ARE_ERRORS to the compiler in debug builds. (PR #359 de shuffle2)
4.0-1562 10anos, 7mesesatrás Add japanese strings (PR #358 de SeannyM)
4.0-1560 10anos, 7mesesatrás Move the header guard before the includes in VideoCommon's Statistics.h (PR #341 de lioncash)
4.0-1558 10anos, 7mesesatrás [Android] Change default EFB copy method from disabled to texture. (PR #349 de Sonicadvance1)
4.0-1556 10anos, 7mesesatrás Adds support for the PP shaders in the Android UI. (PR #346 de Sonicadvance1)
4.0-1554 10anos, 7mesesatrás Fixes our post processing shaders so they work under OpenGL ES 3.0 (PR #348 de Sonicadvance1)
4.0-1552 10anos, 7mesesatrás Revert "x64FPURoundMode: always set x87 precision" (PR #357 de shuffle2)
4.0-1550 10anos, 7mesesatrás Jit64: implement tw/twi more accurately (PR #335 de Tilka)
4.0-1548 10anos, 7mesesatrás [windows] Fix debug build memory leaks. (PR #352 de shuffle2)
4.0-1546 10anos, 7mesesatrás Shader cleanup (PR #185 de degasus)
4.0-1535 10anos, 7mesesatrás GCMemcard: fix edge case of adding to a fragmented memcard. (PR #330 de LPFaint99)
4.0-1533 10anos, 7mesesatrás XFB width/height handling fixes (PR #336 de magumagu)
4.0-1529 10anos, 7mesesatrás OpenGL: delete unused function parameter in TextureConverter. (PR #339 de magumagu)
4.0-1527 10anos, 7mesesatrás Enables usage of GLSL textureSize on Qualcomm v66. (PR #345 de Sonicadvance1)
4.0-1525 10anos, 7mesesatrás VideoCommon: fix indirect texture coordinate computation in TEV. (PR #344 de magumagu)
4.0-1522 10anos, 7mesesatrás Gameini updates. (PR #290 de Linktothepast)