4.0-333 9anos, 6mesesatrás Revert "Be less dumb." Revert "Actually, filename really does need to be a parameter because of some random debug thing." Revert "fix non-HAVE_WX case" Revert "Handle screenshot saving in RenderBase. ...
4.0-332 9anos, 6mesesatrás D3D: Use D3DX for texture dumping.
4.0-331 9anos, 6mesesatrás D3D: Reintroduce depencency on D3DX11 because it's the most straightforward way to bring back some broken features.
4.0-330 9anos, 7mesesatrás Revert "VideoCommon: create native texture pool"
4.0-329 9anos, 7mesesatrás Re-plumb window handle to the dsound backend.
4.0-328 9anos, 7mesesatrás VideoCommon: fix custom textures
4.0-327 9anos, 7mesesatrás Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
4.0-326 9anos, 7mesesatrás Use an unordered_set to track FIFO write adresses
4.0-325 9anos, 7mesesatrás Handle BP mask register better to avoid useless BP writes (causing flushes)
4.0-324 9anos, 7mesesatrás Jit64: implement ps_res
4.0-323 9anos, 7mesesatrás Jit64: simplify ps_sel
4.0-322 9anos, 7mesesatrás Jit64: fix typo in ps_sel and re-enable it
4.0-321 9anos, 7mesesatrás jit64: remove dead code
4.0-320 9anos, 7mesesatrás Jit64: extract frsqrtex as method
4.0-319 9anos, 7mesesatrás [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 9anos, 7mesesatrás ogl: check default framebuffer for msaa
4.0-317 9anos, 7mesesatrás [ARM] Minor idle skip optimization in bx.
4.0-316 9anos, 7mesesatrás [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 9anos, 7mesesatrás VideoCommon: create native texture pool
4.0-314 9anos, 7mesesatrás [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.