4.0-3028 9anos, 7mesesatrás Remove more dead and redundant code. (PR #987 de rohit-n)
4.0-3026 9anos, 7mesesatrás raw memcards: revert last change so flushes are still time-driven. (PR #979 de shuffle2)
4.0-3024 9anos, 7mesesatrás JIT: fix branch merging with bclr (PR #984 de FioraAeterna)
4.0-3022 9anos, 7mesesatrás Remove dead code. (PR #980 de rohit-n)
4.0-3019 9anos, 7mesesatrás Work around Intel's failings with buffer_storage (PR #972 de Sonicadvance1)
4.0-3017 9anos, 7mesesatrás Remove debug printf from earlier commit (PR #982 de FioraAeterna)
4.0-3015 9anos, 7mesesatrás Revert "JIT64: optimize CA calculations" (PR #981 de FioraAeterna)
4.0-3013 9anos, 7mesesatrás JIT64: optimize CA calculations (PR #852 de FioraAeterna)
4.0-2999 9anos, 7mesesatrás JIT: implement frsqte (PR #947 de FioraAeterna)
4.0-2996 9anos, 7mesesatrás Don't switch to a vertex array object of 0. (PR #948 de comex)
4.0-2994 9anos, 7mesesatrás JIT: completely inline timer reading (PR #975 de FioraAeterna)
4.0-2992 9anos, 7mesesatrás GCI Folder: try to reserve space for new saves from the current game (PR #701 de LPFaint99)
4.0-2989 9anos, 7mesesatrás Controller Interface: Remove "using namespace" in header file. (PR #973 de rohitnirmal)
4.0-2987 9anos, 7mesesatrás Revert "Don't sleep in the event thread" (PR #976 de dolphin-emu)
4.0-2985 9anos, 7mesesatrás Clean up the TextureDecoder and some related things (PR #774 de magcius)
4.0-2973 9anos, 7mesesatrás DolphinWX: Simplify wiki link construction (PR #974 de lioncash)
4.0-2971 9anos, 7mesesatrás Edit Auto iterate through configuration inputs with toggle (PR #945 de MikeRavenelle)
4.0-2968 9anos, 7mesesatrás Don't sleep in the event thread (PR #896 de magcius)
4.0-2966 9anos, 7mesesatrás Added the EmuRunningState check to the GPU thread's FIFO loop (PR #967 de skidau)
4.0-2964 9anos, 7mesesatrás Render: Implemented simple render target pool (PR #484 de kayru)