3.5-1040 7anos, 6mesesatrás GLSL: store and use exact ubo sizes
3.5-1039 7anos, 6mesesatrás Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 7anos, 6mesesatrás remove some ogl error
3.5-1037 7anos, 6mesesatrás fix software backend
3.5-1036 7anos, 6mesesatrás GLSL: don't apply unsupported msaa settings
3.5-1035 7anos, 6mesesatrás disable pinned memory for fglrx
3.5-1034 7anos, 6mesesatrás Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103.
3.5-1033 7anos, 6mesesatrás Fix some warnings.
3.5-1032 7anos, 6mesesatrás GLSL: fix transparency issues on dual source blend. fix issue 6104
3.5-1031 7anos, 6mesesatrás Ship by default a free DSP ROM that can handle most games with LLE
3.5-1030 7anos, 6mesesatrás GLSL: explicitly check for gl errors for pinned memory
3.5-1029 7anos, 6mesesatrás Check for HID wiimote name on Windows instead of assuming everything is a wiimote.
3.5-1026 7anos, 6mesesatrás GLSL: fix nfs-hp2
3.5-1025 7anos, 6mesesatrás Merge branch 'GLSL-master'
3.5-663 7anos, 6mesesatrás My OCD will not stand for this.
3.5-662 7anos, 6mesesatrás So much more readable now!
3.5-661 7anos, 6mesesatrás PixelShaderManager: Reload fog range adjustment shader constants upon viewport change.
3.5-660 7anos, 6mesesatrás Fix checks for preventing the main and render windows from spawning off screen.
3.5-659 7anos, 6mesesatrás Corrected a typo.
3.5-658 7anos, 6mesesatrás PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation.