5.0-500 8anos, 2mesesatrás VertexShaderGen: Fix D3D11 X3014 compile error (PR #4167 de EmptyChaos)
5.0-498 8anos, 2mesesatrás Fix Graphics Settings Capitalization (PR #4143 de Pringo)
5.0-496 8anos, 2mesesatrás Backends: Remove unnecessary references to the renderer global (PR #4165 de lioncash)
5.0-492 8anos, 2mesesatrás Fix bug with texture coordinate q value being 0 (PR #3707 de OrN)
5.0-480 8anos, 2mesesatrás TextureCacheBase: Handle textures loaded from address 0x0. (PR #4158 de Armada651)
5.0-478 8anos, 2mesesatrás VideoInterface: Fix panic alert on interlaced fields. (PR #4156 de phire)
5.0-476 8anos, 2mesesatrás Fix bug in interpreter's lswx. Was overwriting extra register. (PR #4151 de phire)
5.0-471 8anos, 2mesesatrás Fix the Debugger font not appearing on the captions of panes (PR #4152 de aldelaro5)
5.0-469 8anos, 2mesesatrás GameSettings: Remove forced slow depth from fixed titles. (PR #4147 de Armada651)
5.0-466 8anos, 3mesesatrás D3D: Correctly invert the viewport depth range. (PR #4140 de Armada651)
5.0-464 8anos, 3mesesatrás OGL: Handle cases where reversed depth is already used. (PR #4139 de Armada651)
5.0-461 8anos, 3mesesatrás Invalidate the icache when inserting a nop or a BLR (PR #4144 de aldelaro5)
5.0-458 8anos, 3mesesatrás VertexManagerBase: Get rid of static state (PR #4141 de lioncash)
5.0-455 8anos, 3mesesatrás [Hotkey] Added custom textures toggle (PR #4136 de Helios747)
5.0-453 8anos, 3mesesatrás InputConfigDiag: Fix a segfault caused by missing check (PR #4125 de leoetlino)
5.0-451 8anos, 3mesesatrás HLE_OS: Return string from GetStringVA by value (PR #4133 de lioncash)
5.0-449 8anos, 3mesesatrás Fifo: Make SyncGPUReason an enum class (PR #4132 de lioncash)
5.0-447 8anos, 3mesesatrás TASInputDlg: Fix inputs "sticking" after closing (Issue 9748) (PR #4122 de EmptyChaos)
5.0-445 8anos, 3mesesatrás Fix a really stupid GLSL version parsing bug (PR #4129 de RisingFog)
5.0-443 8anos, 3mesesatrás Common: Namespace MemoryUtil (PR #3386 de lioncash)