5.0-1714 8anosatrás VideoSW: Fix GL ES shader. (PR #4622 de degasus)
5.0-1712 8anosatrás Jit64Base: Const correctness for LogGeneratedX86 (PR #4628 de lioncash)
5.0-1709 8anosatrás GeometryShaderGen: Use lower-left origin for point texture coordinates (PR #4599 de stenzek)
5.0-1707 8anosatrás Add the g_ prefix to the jit global (PR #4624 de leoetlino)
5.0-1705 8anosatrás CodeBlock: Get rid of implicit sign-conversion in AllocCodeSpace (PR #4626 de lioncash)
5.0-1703 8anosatrás IOS HLE: Remove unneeded code (PR #4625 de leoetlino)
5.0-1699 8anosatrás IOS HLE: Refactor ExecuteCommand (PR #4607 de leoetlino)
5.0-1694 8anosatrás Automatic translation resources sync with Transifex
5.0-1693 8anosatrás Don't use generic byteswapping on Android (PR #4620 de JosJuice)
5.0-1691 8anosatrás OGL: Move blending logic in VideoCommon. (PR #4581 de degasus)
5.0-1687 8anosatrás DSPJitRegCache: Make single argument constructor explicit (PR #4594 de lioncash)
5.0-1685 8anosatrás DiscScrubber: Minor changes (PR #4613 de lioncash)
5.0-1680 8anosatrás HLE: Align table formatting (PR #4616 de lioncash)
5.0-1677 8anosatrás Change "Configure" to "Configuration" in Menu (PR #4619 de PEmu1)
5.0-1675 8anosatrás Add debugger hotkeys (PR #4595 de aldelaro5)
5.0-1671 8anosatrás InputConfigDiag: move function bodies out of header (PR #4589 de ligfx)
5.0-1669 8anosatrás Clarify GameCube Controller in TAS Input (PR #4605 de PEmu1)
5.0-1667 8anosatrás specify custom brace style to fix unions (PR #4606 de BhaaLseN)
5.0-1665 8anosatrás Add missing new lines for OSD (PR #4608 de RisingFog)
5.0-1663 8anosatrás Don't Use Abbreviation for "Memory Card" (PR #4612 de PEmu1)