5.0-1748 7anos, 10mesesatrás Attempt re-adding the missing AXWii DSP_SYNC (PR #4571 de degasus)
5.0-1745 7anos, 10mesesatrás TextureDecoder: Seperate each format into its own function (PR #4642 de stenzek)
5.0-1743 7anos, 10mesesatrás Common: Move BreakPoints into Core (PR #4543 de lioncash)
5.0-1741 7anos, 10mesesatrás Android: fix software renderer 2nd edition (PR #4639 de Tilka)
5.0-1739 7anos, 10mesesatrás Change "Refresh List" to "Refresh Game List" in Menu (PR #4630 de PEmu1)
5.0-1737 7anos, 10mesesatrás JitCache: Get rid of reliance on the JIT global variable (PR #4637 de lioncash)
5.0-1731 7anos, 10mesesatrás IOS HLE: Replace is_hardware with a proper device type (PR #4638 de leoetlino)
5.0-1729 7anos, 10mesesatrás IOFile: Correct explicit operator bool semantics (PR #4636 de lioncash)
5.0-1727 7anos, 10mesesatrás IOS HLE: Minor changes to match IOS behaviour (PR #4634 de leoetlino)
5.0-1723 7anos, 10mesesatrás CodeBlock: Const correctness for IsInSpace (PR #4635 de lioncash)
5.0-1721 7anos, 10mesesatrás IOS HLE: Naming cleanup (PR #4627 de leoetlino)
5.0-1718 7anos, 10mesesatrás Add Silent Audio Dumping INI Option (PR #4633 de RisingFog)
5.0-1716 7anos, 10mesesatrás Android: fix software renderer settings string (PR #4631 de Tilka)
5.0-1714 7anos, 10mesesatrás VideoSW: Fix GL ES shader. (PR #4622 de degasus)
5.0-1712 7anos, 10mesesatrás Jit64Base: Const correctness for LogGeneratedX86 (PR #4628 de lioncash)
5.0-1709 7anos, 10mesesatrás GeometryShaderGen: Use lower-left origin for point texture coordinates (PR #4599 de stenzek)
5.0-1707 7anos, 10mesesatrás Add the g_ prefix to the jit global (PR #4624 de leoetlino)
5.0-1705 7anos, 10mesesatrás CodeBlock: Get rid of implicit sign-conversion in AllocCodeSpace (PR #4626 de lioncash)
5.0-1703 7anos, 10mesesatrás IOS HLE: Remove unneeded code (PR #4625 de leoetlino)
5.0-1699 7anos, 10mesesatrás IOS HLE: Refactor ExecuteCommand (PR #4607 de leoetlino)