5.0-3268 7anos, 10mesesatrás Revise descriptions for new settings (PR #5227 de JosJuice)
5.0-3266 7anos, 10mesesatrás TextureCacheBase: remove duplicated variable (PR #5216 de ligfx)
5.0-3264 7anos, 10mesesatrás StringUtil: Fix a ctype assertion (PR #5214 de sepalani)
5.0-3262 7anos, 10mesesatrás Add i18n comments for the acronym IR (PR #5226 de JosJuice)
5.0-3260 7anos, 10mesesatrás AX: Implement loop_counter and support UCodes without LPF (PR #5211 de MerryMage)
5.0-3256 7anos, 10mesesatrás Automatic translation resources sync with Transifex
5.0-3255 7anos, 10mesesatrás TextureConversionShader: Add missing swap for index of C14X2 textures (PR #5213 de stenzek)
5.0-3253 7anos, 10mesesatrás TextureConversionShader: Fix compile error in C14X2 decoder (PR #5208 de stenzek)
5.0-3251 7anos, 10mesesatrás Add configurable toggle to round vertices to nearest pixel (PR #4715 de iwubcode)
5.0-3249 7anos, 10mesesatrás TextureCacheBase: fix custom textures not being loaded (PR #5206 de ligfx)
5.0-3247 7anos, 10mesesatrás ControllerEmu: Replace includes with forward declarations (PR #5207 de lioncash)
5.0-3245 7anos, 10mesesatrás IOS/WFS: Fix logging message (PR #5205 de leoetlino)
5.0-3243 7anos, 10mesesatrás IOS/ES: Fix GetTMDView (PR #5204 de leoetlino)
5.0-3241 7anos, 10mesesatrás D3D: Drop redundant interface TextureEncoder (PR #5203 de stenzek)
5.0-3239 7anos, 10mesesatrás Core: Hide determinism global (PR #5201 de lioncash)
5.0-3235 7anos, 10mesesatrás TASInputDlg: Minor changes (PR #5196 de lioncash)
5.0-3227 7anos, 10mesesatrás [Android] Load the game banner from the ROM and use it if no screenshot is available (PR #5118 de mahdihijazi)
5.0-3225 7anos, 10mesesatrás Frame: Remove callback function prototypes from header. (PR #5200 de lioncash)
5.0-3222 7anos, 10mesesatrás IOS: Don't expose HLE::Reset() (PR #5197 de leoetlino)
5.0-3220 7anos, 10mesesatrás VideoBackends: GPU Texture Decoding (PR #4467 de stenzek)