5.0-5217 7anos, 4mesesatrás [Android] Cleanup unused resources & code (PR #5947 de mahdihijazi)
5.0-5215 7anos, 4mesesatrás GameListModel: fallback to file name if long name is empty (PR #5950 de ligfx)
5.0-5212 7anos, 4mesesatrás Add initial paths to GameTracker after construction (PR #5945 de ligfx)
5.0-5209 7anos, 4mesesatrás RunOnObject: add missing QThread include (PR #5940 de ligfx)
5.0-5207 7anos, 4mesesatrás WFS: Use a separate log type for WFS related logs (PR #5936 de leoetlino)
5.0-5205 7anos, 4mesesatrás Ignore capabilities reported by an XInput device (PR #5742 de ToadKing)
5.0-5203 7anos, 4mesesatrás Config: Fall back to the system menu region (PR #5751 de leoetlino)
5.0-5200 7anos, 4mesesatrás Fix 8 and 16 bit writes in codehandler (PR #5907 de gamemasterplc)
5.0-5197 7anos, 4mesesatrás Common: extract UPnP namespace from NetPlayServer (PR #5898 de ligfx)
5.0-5183 7anos, 4mesesatrás Fix OPROFILE linux build with -Wl,--as-needed (PR #5929 de JonnyH)
5.0-5181 7anos, 4mesesatrás Qt: Fix old usage of GetSelectedGame (PR #5934 de leoetlino)
5.0-5179 7anos, 4mesesatrás Add support for installing disc updates from the game list (PR #5746 de leoetlino)
5.0-5169 7anos, 4mesesatrás SymbolDB: Blank stripped symbol name fixed (PR #5932 de sepalani)
5.0-5167 7anos, 4mesesatrás Fix Dragon Quest X offline mode on Dolphin (PR #5930 de delroth)
5.0-5152 7anos, 4mesesatrás Qt frontend build fix for USE_UPNP=OFF (PR #5928 de JonnyH)
5.0-5150 7anos, 4mesesatrás Vulkan: Don't use vkCmdClearAttachments on NVIDIA with MSAA (PR #5478 de stenzek)
5.0-5148 7anos, 4mesesatrás D3DBase: Raise error if d3dcompiler_47.dll cannot be loaded (PR #5868 de stenzek)
5.0-5146 7anos, 4mesesatrás Fix two small lint errors (PR #5926 de ligfx)
5.0-5144 7anos, 4mesesatrás Ubershader optimizations for NVIDIA (PR #5880 de stenzek)
5.0-5142 7anos, 4mesesatrás Tools/lint.sh: lint all of Source, not just Core (PR #5925 de ligfx)