5.0-20968 10mesesatrás Translation resources sync with Transifex
5.0-20967 10mesesatrás Revert "Android: Attach CPU thread to JVM early" (PR #12510 de JosJuice)
5.0-20965 10mesesatrás DolphinQt: Rework dirty flag handling in AssemblerWidget::TabTextForEditor (PR #12512 de JosJuice)
5.0-20963 10mesesatrás GameINI: Octomania text fix (PR #12506 de xperia64)
5.0-20961 10mesesatrás VideoCommon: Only initialize Bounding Box if supported by GPU/driver. (PR #12509 de AdmiralCurtiss)
5.0-20959 10meses, 1semanasatrás Partially revert "DolphinQt/Assembler: improve translatability" (PR #12511 de JosJuice)
5.0-20957 10meses, 1semanasatrás InputCommon/WGInput: Handle add/remove events on separate thread to prevent deadlocks. (PR #12508 de AdmiralCurtiss)
5.0-20955 10meses, 1semanasatrás InputCommon/SDL: Fix potential issues in controller initialization. (PR #12503 de AdmiralCurtiss)
5.0-20950 10meses, 1semanasatrás JitArm64: Remove unnecessary locking of W0 in psq_stXX (PR #12488 de JosJuice)
5.0-20947 10meses, 1semanasatrás Core/IOS/Network/Socket: Avoid global system accessor. (PR #12498 de AdmiralCurtiss)
5.0-20945 10meses, 1semanasatrás Core/Movie: Refactor to class, move to System. (PR #12502 de AdmiralCurtiss)
5.0-20943 10meses, 1semanasatrás VideoCommon: add ability to serialize graphics mod to json object (PR #12285 de iwubcode)
5.0-20941 10meses, 2semanasatrás SDL: Add GameController API, cleanup (PR #12085 de SuperSamus)
5.0-20937 10meses, 2semanasatrás FifoRecorder: Move instance to System. (PR #12500 de AdmiralCurtiss)
5.0-20935 10meses, 2semanasatrás Core/HW/MMIO: Pass System through Read() and Write(). (PR #12499 de AdmiralCurtiss)
5.0-20933 10meses, 2semanasatrás Core/FifoPlayer: Avoid global System accessor. (PR #12497 de AdmiralCurtiss)
5.0-20931 10meses, 2semanasatrás Core/IOS/WiiIPC: Refactor to class, move to System. (PR #12494 de AdmiralCurtiss)
5.0-20927 10meses, 2semanasatrás Core/HW/GBACore: Avoid global System accessor. (PR #12496 de AdmiralCurtiss)
5.0-20925 10meses, 2semanasatrás PowerPC: Add access size parameter to MMU::IsOptimizableRAMAddress (PR #12489 de JosJuice)
5.0-20923 10meses, 2semanasatrás Steam Deck: Pad out feature report to 64 bytes (PR #12493 de endrift)