5.0-12364 4anos, 3mesesatrás DolphinQt: Don't capture local pointer by reference (PR #8994 de JosJuice)
5.0-12362 4anos, 3mesesatrás Android: Remove touchscreen check for rumble (PR #8991 de JosJuice)
5.0-12360 4anos, 3mesesatrás DiscIO: Fix conversion warning (PR #8990 de JosJuice)
5.0-12358 4anos, 3mesesatrás CMake: Add -D_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING (PR #8993 de JosJuice)
5.0-12356 4anos, 3mesesatrás DolphinQt: Show a warning when launching an NKit disc image (PR #8875 de JosJuice)
5.0-12354 4anos, 3mesesatrás Curl: For windows cmake builds, build curl with schannel/winssl capability (PR #8984 de r2dliu)
5.0-12352 4anos, 3mesesatrás VideoCommon: Don't round the refresh rate (PR #8988 de JosJuice)
5.0-12350 4anos, 3mesesatrás Android: Set preferMinimalPostProcessing="true" (PR #8989 de JosJuice)
5.0-12348 4anos, 4mesesatrás INI updates (PR #8979 de Miksel12)
5.0-12346 4anos, 4mesesatrás WiimoteEmu: Mark several getters as const (PR #8982 de lioncash)
5.0-12344 4anos, 4mesesatrás Fix some GCC warnings (PR #8980 de Tilka)
5.0-12336 4anos, 4mesesatrás GameSettings: SafeTextureCacheColorSamples for SEUPEY and SEVPEY (PR #8977 de chungy)
5.0-12334 4anos, 4mesesatrás DolphinQt / VideoCommon: Add additional texture dumping options (PR #8793 de iwubcode)
5.0-12332 4anos, 4mesesatrás GCMemcard: Change behavior of TitlePresent() to more closely resemble how saves are actually identified. (PR #8903 de AdmiralCurtiss)
5.0-12330 4anos, 4mesesatrás Fix disc image conversion button not being clear #3 (PR #8974 de Filoppi)
5.0-12328 4anos, 4mesesatrás Config: Simplify IsSettingSaveable (PR #8971 de JosJuice)
5.0-12326 4anos, 4mesesatrás Android: Some simple Clang-Tidy suggestions (PR #8972 de Ebola16)
5.0-12324 4anos, 4mesesatrás Android: Remove hacks for Wii Remote extension and video backend settings (PR #8965 de JosJuice)
5.0-12322 4anos, 4mesesatrás DolphinQt: Show WAD as "WAD" instead of "" in file format column (PR #8964 de JosJuice)
5.0-12320 4anos, 4mesesatrás HW/GCPadEmu: Adjust gate radius values to more closely match the real hardware. (PR #8963 de jordan-woyak)