5.0-15583 2anos, 11mesesatrás Renderbase: Show rerecord count (PR #10256 de malleoz)
5.0-15581 2anos, 11mesesatrás Revert "Force Dual Core on for Bomberman Jetters" (PR #10263 de dolphin-emu)
5.0-15577 2anos, 11mesesatrás FifoPlayer: Clear EFB before starting playback (PR #10258 de Pokechu22)
5.0-15575 2anos, 11mesesatrás DolphinQt: Add i18n comment for "Save Game" (PR #10250 de JosJuice)
5.0-15573 2anos, 12mesesatrás Fixed Gamecube naming to GameCube (PR #10242 de smitdylan2001)
5.0-15571 2anos, 12mesesatrás Fix saving RGBA images (PR #10245 de Pokechu22)
5.0-15568 3anosatrás MoltenVK: Don't run fetchDependencies unnecessarily (PR #10214 de OatmealDome)
5.0-15565 3anosatrás JitArm64: Fix incorrect push size calculation (PR #10243 de JosJuice)
5.0-15563 3anosatrás Add option for setting the PNG zlib compression level (PR #10143 de Pokechu22)
5.0-15561 3anosatrás ControllerInterface: fix UpdateReferences() deadlock (PR #10228 de Filoppi)
5.0-15559 3anosatrás Netplay: Fix possible Wii save restore race condition between Netplay and CPU threads on game shutdown by making the Wii Save Sync data part of the BootParameters. (PR #10235 de AdmiralCurtiss)
5.0-15554 3anosatrás Compatibility Settings for Red Steel 2 (PR #10230 de JMC47)
5.0-15552 3anosatrás Android: Make DirectoryInitialization use LiveData (PR #10231 de JosJuice)
5.0-15549 3anosatrás NetPlayServer: Clear remaining m_players when netplay thread ends so that their destructors can run while the ENetHost still exists. (PR #10237 de AdmiralCurtiss)
5.0-15547 3anosatrás GBA: Add import and export save options to context menu. (PR #10240 de AdmiralCurtiss)
5.0-15545 3anosatrás Android: Enable R8 code shrinking (PR #10232 de JosJuice)
5.0-15543 3anosatrás Android: Add MMU setting to GUI (PR #10239 de JosJuice)
5.0-15541 3anosatrás Gameini: Enable MMU for some games (PR #10238 de PatrickFerry)
5.0-15538 3anosatrás JitArm64: Implement memcheck (PR #10162 de JosJuice)
5.0-15524 3anosatrás JitArm64: Codegen space reuse (PR #10055 de JosJuice)