5.0-16746 |
2anos, 5mesesatrás |
Socket: Fix some non-blocking connect edge cases (PR #10700 de sepalani) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16741 |
2anos, 5mesesatrás |
ControllerEmu: Allow changing the target gate radius of octagon sticks. (PR #10682 de jordan-woyak) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16737 |
2anos, 5mesesatrás |
BS2Emu: Set HID0/1/2/4 and MSR with correct default values (PR #10746 de Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16734 |
2anos, 5mesesatrás |
DSPHLE: Properly reflect initial halt state in mail handler (PR #10785 de Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16732 |
2anos, 5mesesatrás |
DSPHLE: Add variables in CMailHandler to savestate. (PR #10784 de AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16730 |
2anos, 5mesesatrás |
DSPHLE: Add HLE version of libasnd ucode and fix build error (PR #10782 de Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16726 |
2anos, 5mesesatrás |
VideoCommon: Better shader names (PR #10752 de tellowkrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16722 |
2anos, 5mesesatrás |
DSPHLE: Handle mail more accurately (PR #10761 de Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16715 |
2anos, 5mesesatrás |
VideoCommon: Fix SSBO layout and remove associated "bug" (PR #10760 de tellowkrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16713 |
2anos, 5mesesatrás |
DSPHLE: Move CDD1 constants to UCodes.h (PR #10753 de Pokechu22) |
|
Windows x64
Windows ARM64
Android
|
5.0-16711 |
2anos, 5mesesatrás |
windows: detect and warn if running x64 dolphin on arm64 (PR #10758 de shuffle2) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16709 |
2anos, 5mesesatrás |
Increase accuracy of DSP initialization process (PR #10732 de Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16704 |
2anos, 5mesesatrás |
VideoCommon: Don't add garbage to shader uids in debug builds (PR #10755 de tellowkrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16702 |
2anos, 5mesesatrás |
msbuild: add pch for dolphinqt (PR #10772 de shuffle2) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16700 |
2anos, 5mesesatrás |
Enhance DSPAssemblyTest, and fix various DSPTool bugs discovered while doing so (PR #10750 de Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16682 |
2anos, 5mesesatrás |
IP/Top: Expand host nameserver usage (PR #10774 de spotlightishere) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16679 |
2anos, 5mesesatrás |
Replace Cpp11 with Latest in .clang-format (PR #10773 de Zopolis4) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16677 |
2anos, 5mesesatrás |
Translation resources sync with Transifex |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16676 |
2anos, 5mesesatrás |
Qt/MemoryViewWidget: Don't elide text (PR #10770 de Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16674 |
2anos, 5mesesatrás |
DSP LLE Recompiler: Fix LOOP and BLOOP when the counter is between 0x8001 and 0xFFFF (PR #10723 de Pokechu22) |
|
Windows x64
Windows ARM64
Android
|