2412-57 2dias, 13horasatrás Qt crash hotfix (PR #13232 de TryTwo)
2412-55 3dias, 12horasatrás Jit_FloatingPoint: fselx - Prefer BLENDVPD over VBLENDVPD (PR #13211 de Sintendo)
2412-53 3dias, 12horasatrás JitArm64: Optimize ps_sel with d == b || d == c (PR #13212 de JosJuice)
2412-51 3dias, 16horasatrás Add ability to edit game-specific GFX settings from game properties tab. (PR #13063 de TryTwo)
2412-46 3dias, 17horasatrás AchievementManager: Make SetHardcoreMode private (PR #13214 de JosJuice)
2412-44 5dias, 18horasatrás Ranges Algorithms Modernization - Return (PR #13091 de mitaclaw)
2412-38 1semanasatrás JitArm64_Integer: Optimize subfic for -1 (PR #13224 de Sintendo)
2412-36 1semanas, 2diasatrás VKSwapChain: Always use surface formats with a normal sRGB color space if not RGBA16F (PR #13207 de OatmealDome)
2412-34 1semanas, 3diasatrás AchievementManager: Add required forward declarations (PR #13226 de JosJuice)
2412-31 1semanas, 6diasatrás Jit: Skip discarded registers when flushing for interpreter fallback (PR #12682 de JosJuice)
2412-29 2semanas, 1diaatrás InputCommon/SDL: Add touchpad inputs. (PR #13209 de jordan-woyak)
2412-27 2semanas, 2diasatrás GameSettings: set EFBAccessEnable=True for Neighbours from Hell (PR #13215 de Tilka)
2412-25 2semanas, 4diasatrás JitArm64_LoadStore: Optimize zero stores in stX (PR #13166 de Sintendo)
2412-23 2semanas, 4diasatrás Core: Store object name separately for symbols (PR #13113 de CelestialAmber)
2412-21 2semanas, 5diasatrás DolphinQt: Make mapping window spinboxes horizontally expanding. (PR #13196 de jordan-woyak)
2412-19 2semanas, 6diasatrás gitignore: Ignore flatpak-builder's cache directory (PR #13186 de OatmealDome)
2412-17 2semanas, 6diasatrás IRWidget: Move header constants into class (PR #13200 de Dentomologist)
2412-15 3semanasatrás ControllerInterface/SDL: Add Battery Input. (PR #13174 de jordan-woyak)
2412-13 3semanasatrás GameINI: drop Single Core override from Eternal Darkness (PR #13206 de mbc07)
2412-11 3semanas, 1diaatrás DolphinQt: Update mapping indicators at screen refresh rate. (PR #13197 de jordan-woyak)