4.0-418 10anos, 11mesesatrás Fix SafeCPReadPointer bugs.
4.0-417 10anos, 11mesesatrás Give deterministic dual-core a proper option (but don't expose it in the GUI).
4.0-416 10anos, 11mesesatrás Refactor SetCpStatus, hopefully fixing breakpoints.
4.0-415 10anos, 11mesesatrás Get rid of racey gpuBusy in favor of a safer version of the thing I said was terrible.
4.0-414 10anos, 11mesesatrás Make SafeCPReadPointer do what it actually does, and document it.
4.0-413 10anos, 11mesesatrás Fix stopping emulation.
4.0-412 10anos, 11mesesatrás Add SyncGPUIfIdleOnly to EFB access and perf queries.
4.0-411 10anos, 11mesesatrás Don't set CPReadWriteDistance to 0.
4.0-410 10anos, 11mesesatrás Use an explicit variable to wait for the GPU thread...
4.0-409 10anos, 11mesesatrás ProcessFifoEvents shouldn't read interrupt*Waiting in bSyncGPUAtIdleOnly mode.
4.0-408 10anos, 11mesesatrás Add a supposedly deterministic dual-core VideoCommon option, bSyncGPUAtIdleOnly.
4.0-407 10anos, 11mesesatrás Complain about threadsafe events during netplay.
4.0-262 11anos, 1mêsatrás Merge branch 'master' into np
4.0-182 11anos, 1mêsatrás Remove unnecessary GCC noinline attribute.
4.0-150 11anos, 1mêsatrás Fix SafeCPReadPointer bugs.
4.0-181 11anos, 1mêsatrás Merge branch 'udpnet' into dc-netplay
4.0-163 11anos, 1mêsatrás Fix freeze on close - bFF_GPReadEnable was not enough to stop SyncGPU.
4.0-162 11anos, 1mêsatrás Perf: Use unordered_map instead of map in very slightly hot function.
4.0-161 11anos, 1mêsatrás Don't sync the GPU if we haven't started yet.
4.0-160 11anos, 1mêsatrás Actually, SetCpStatus *does* also need to be called from the CPU thread...