Versão
4.0-209
Branch
tev_fixes_new
Data
11anos, 1mêsatrás
Windows x64 Windows x86
Revisão
ceecb3172c71bcc61f308e23b27c4a5edca376ae
Autor
Tony Wasserka
Descrição
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...