Versão
4.0-592
Branch
master
Data
10anos, 3mesesatrás
Windows x64 Windows x86 Mac OS X Android Ubuntu 13.04
Revisão
c42f274e220e8987b996889a8e663bff302e7f8f
Autor
degasus
Descrição
OpenGL: use shader 420pack if available to staticly bind ubo location

Bindung locations after compiling a shader stalls the driver. So if we manage not to bind anything after compilation, the lag would be reduced much.