3.5-1567 11anos, 6mesesatrás [Android] Instead of wiping shared preferences, set the default values so the settings are actually selected when going in to the settings menu.
3.5-1566 11anos, 6mesesatrás [Android] Fix Android 4.0 gamepad input.
3.5-1565 11anos, 6mesesatrás Disable encryption when checking Wiimote extension for scan. This is for when we are checking if it is a Balance Board.
3.5-1564 11anos, 6mesesatrás Add ability to dump Balance Board data to local udp port. This probably won't work on Mac...
3.5-1563 11anos, 6mesesatrás Fix vendor retrieval for Tegra in VideoOGL.
3.5-1562 11anos, 6mesesatrás Fix a case where a boolean check (vector.empty()) was used when a clear (vector.clear()) was intended in ExpressionParser.cpp.
3.5-1561 11anos, 6mesesatrás ShaderGen: Use u8 as uid storage base type. Fixes an off-by-one error introduced in revision bdc28106eed0 that caused some lighting issues.
3.5-1560 11anos, 6mesesatrás Misc cleanup and fixes for some of the bad code i've written.
3.5-1559 11anos, 6mesesatrás Add hotkeys for save/load state to/from file.
3.5-1558 11anos, 6mesesatrás VertexShaderGen: Fix a potential bug where vertex shader uids don't change when pixel lighting is toggled.
3.5-1557 11anos, 6mesesatrás VertexShaderGen: Fix a dumb regression from revision f524312fd17e.
3.5-1552 11anos, 6mesesatrás InputConfigDiag: Put the colon after the device name
3.5-1551 11anos, 6mesesatrás Merge branch 'shader-uids-awesome-after-hours'.
3.5-1545 11anos, 6mesesatrás ExpressionParser: Search for control names first
3.5-1544 11anos, 6mesesatrás [Android] Support clicking on games in the folder browser to add the folder currently in. Mostly for derps that keep trying to run the game from the folder browser.
3.5-1543 11anos, 6mesesatrás fix opengl debug build on win32
3.5-1542 11anos, 6mesesatrás DInputJoystick: Fix compile
3.5-1541 11anos, 6mesesatrás DInputJoystick: Always exclude XInput
3.5-1540 11anos, 6mesesatrás Merge branch 'expression-parser-barewords'
3.5-1536 11anos, 6mesesatrás [Android] Disable OpenGL ES 3 EGL bit. This is due to drivers complaining(Which they should do) when they don't support GLES3. Qualcomm drivers don't care about it being ES2 or ES3 bit anyway. Intel d...