3.5-1078 7anos, 8mesesatrás Windows build fix from web interface...
3.5-1077 7anos, 8mesesatrás Adjusted the audio loop criteria, using >= on the Wii and == on GC. This fixes the audio static that occurred in Wii games after hours of play.
3.5-1076 7anos, 8mesesatrás Merge branch 'Fast-EE'
3.5-1071 7anos, 8mesesatrás VideoSoftware: Implement fog range adjustment, fixing issue 6147.
3.5-1070 7anos, 8mesesatrás implement 4xSSAA for OGL
3.5-1069 7anos, 8mesesatrás move ogl-only settings into backend
3.5-1068 7anos, 8mesesatrás Fix description of disable fog, and move it to enhancements tab.
3.5-1067 7anos, 8mesesatrás Mark the Direct3D9 backend deprecated.
3.5-1066 7anos, 8mesesatrás Prefer D3D11 and OpenGL over D3D9 by default.
3.5-1065 7anos, 8mesesatrás Switch to using bitfields in the streambuffer class so we can exclude buggy streambuffer types. This disables pinned memory on ATI for GL_ELEMENT_ARRAY_BUFFER because it seems to be buggy. This fixes ...
3.5-1064 7anos, 8mesesatrás Had this sitting around for a while to fix nogui.
3.5-1063 7anos, 8mesesatrás check for overflow vertex indices, fixes issue 6135
3.5-1062 7anos, 8mesesatrás Gameini database update for Madagascar, Gladius, Mario Kart: Double Dash (intro video now plays), Fire Emblem (Wii), Kirby's Dream Collection Special Edition, King Kong.
3.5-1061 7anos, 8mesesatrás more restrict disable of pinned memory, disable ubo for intel/mesa-9.1.1
3.5-1060 7anos, 8mesesatrás Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
3.5-1059 7anos, 8mesesatrás Clean up some space/tab mismatches in DiscIO and InputCommon.
3.5-1058 7anos, 8mesesatrás Missed a few clang compiler flags.
3.5-1057 7anos, 8mesesatrás Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 7anos, 8mesesatrás GLSL: fix msaa egdes
3.5-1055 7anos, 8mesesatrás Properly set the DMAState flag while ARAM DMA transfers are underway.