3.5-1662 7anos, 9mesesatrás Merge branch 'multi-tas-input'
3.5-1658 7anos, 9mesesatrás Forgot this from the last commit.
3.5-1656 7anos, 9mesesatrás FrameTools: Use the correct window handle for resizing the window
3.5-1655 7anos, 10mesesatrás fix a small uid awsome bug
3.5-1654 7anos, 10mesesatrás OGL/SamplerCache: Treat lod_bias as a signed integer.
3.5-1653 7anos, 10mesesatrás implement emulate efb format changes on ogl backend
3.5-1652 7anos, 10mesesatrás NetPlay: Sync across whether to save memcards or not
3.5-1651 7anos, 10mesesatrás NetPlay: Allow building a server without a game
3.5-1650 7anos, 10mesesatrás Core: Remove an unused var
3.5-1649 7anos, 10mesesatrás Implement zcomploc on OpenGL4.2+
3.5-1648 7anos, 10mesesatrás InputConfigDiag: Save the configuration when pressing "OK"
3.5-1647 7anos, 10mesesatrás InputConfigDiag: Add a simple error status label
3.5-1646 7anos, 10mesesatrás Add "Q" / "E" as freelook keybindings
3.5-1644 7anos, 10mesesatrás Drag and drop.
3.5-1643 7anos, 10mesesatrás VertexShaderManager: Make ProjectionHack private
3.5-1642 7anos, 10mesesatrás wx: Prevent warnings when compiling with recent versions of g++
3.5-1641 7anos, 10mesesatrás Merge branch 'possibly-useful-netplay-changes'
3.5-1635 7anos, 10mesesatrás There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders.
3.5-1634 7anos, 10mesesatrás Continuation of the previous commit. I missed a integer.
3.5-1633 7anos, 10mesesatrás Fix a issue in the texture conversion shaders that was multiplying an integer with a float.