3.5-1058 7anos, 4mesesatrás Missed a few clang compiler flags.
3.5-1057 7anos, 4mesesatrás Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 7anos, 4mesesatrás GLSL: fix msaa egdes
3.5-1055 7anos, 4mesesatrás Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 7anos, 4mesesatrás Short,sweet and fixes issue 5725
3.5-1053 7anos, 4mesesatrás Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 7anos, 4mesesatrás Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 7anos, 4mesesatrás Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 7anos, 4mesesatrás Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 7anos, 4mesesatrás Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 7anos, 4mesesatrás Reenable mulli and negx, seems to work fine.
3.5-1047 7anos, 4mesesatrás Git pull
3.5-1035 7anos, 4mesesatrás Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 7anos, 4mesesatrás Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 7anos, 4mesesatrás GLSL: also define pinned_memory in renderer.cpp
3.5-1043 7anos, 4mesesatrás Remove an obsolete documentation file
3.5-1042 7anos, 4mesesatrás Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 7anos, 4mesesatrás Disable Vsync while holding tab to disable the frame limit.
3.5-1040 7anos, 4mesesatrás GLSL: store and use exact ubo sizes
3.5-1039 7anos, 4mesesatrás Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.