3.5-1205 7anos, 4mesesatrás Fixed split WBFS file size display. (probably) Fixed issue 6222.
3.5-1204 7anos, 4mesesatrás Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...
3.5-1203 7anos, 4mesesatrás ogl: support glsl120
3.5-1202 7anos, 4mesesatrás ogl: one framebuffer per efb2tex texture
3.5-1201 7anos, 4mesesatrás Seriously, someone kill me.
3.5-1200 7anos, 4mesesatrás Kill me now.
3.5-1199 7anos, 4mesesatrás Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX.
3.5-1198 7anos, 4mesesatrás Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!)
3.5-1197 7anos, 4mesesatrás Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only).
3.5-1196 7anos, 4mesesatrás Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects.
3.5-1195 7anos, 4mesesatrás Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215.
3.5-1194 7anos, 4mesesatrás D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL)
3.5-1193 7anos, 4mesesatrás Allow enabling memory card writes for netplay clients, instead of just the server.
3.5-1192 7anos, 4mesesatrás Allow disabling memory card writes in netplay.
3.5-1191 7anos, 4mesesatrás Apply re07a91930df0 to the software renderer.
3.5-1190 7anos, 4mesesatrás Bumped up the LLE period to 12600 as it seemed to be a bit more stable.
3.5-1189 7anos, 4mesesatrás Forced an exception check after an interrupt is generated by the DSP. Changed the timing back to 3ms/5ms periods, fixing the slowdown and garbled AX audio. Fixed Accurate VBeam emulation when DSP HLE...
3.5-1188 7anos, 4mesesatrás Merge branch 'real-wiimote-minor-fixes'
3.5-1181 7anos, 4mesesatrás Quick fix to get Zelda: Wind Waker booting again.
3.5-1180 7anos, 4mesesatrás Made the timing consistent between DSP HLE and DSP LLE. Fixes Lost Kingdoms II in DSP HLE mode.