3.5-1656 7anos, 2mesesatrás FrameTools: Use the correct window handle for resizing the window
3.5-1655 7anos, 2mesesatrás fix a small uid awsome bug
3.5-1654 7anos, 2mesesatrás OGL/SamplerCache: Treat lod_bias as a signed integer.
3.5-1653 7anos, 2mesesatrás implement emulate efb format changes on ogl backend
3.5-1652 7anos, 2mesesatrás NetPlay: Sync across whether to save memcards or not
3.5-1651 7anos, 2mesesatrás NetPlay: Allow building a server without a game
3.5-1650 7anos, 2mesesatrás Core: Remove an unused var
3.5-1649 7anos, 2mesesatrás Implement zcomploc on OpenGL4.2+
3.5-1648 7anos, 2mesesatrás InputConfigDiag: Save the configuration when pressing "OK"
3.5-1647 7anos, 2mesesatrás InputConfigDiag: Add a simple error status label
3.5-1646 7anos, 2mesesatrás Add "Q" / "E" as freelook keybindings
3.5-1644 7anos, 2mesesatrás Drag and drop.
3.5-1643 7anos, 2mesesatrás VertexShaderManager: Make ProjectionHack private
3.5-1642 7anos, 2mesesatrás wx: Prevent warnings when compiling with recent versions of g++
3.5-1641 7anos, 2mesesatrás Merge branch 'possibly-useful-netplay-changes'
3.5-1635 7anos, 2mesesatrás There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders.
3.5-1634 7anos, 2mesesatrás Continuation of the previous commit. I missed a integer.
3.5-1633 7anos, 2mesesatrás Fix a issue in the texture conversion shaders that was multiplying an integer with a float.
3.5-1632 7anos, 2mesesatrás X11: Don't do a round-trip to the server to figure out our size on configure
3.5-1631 7anos, 2mesesatrás X11: Don't use a client event as a wrapper for XMoveResizeWindow