3.5-1831 7anos, 2mesesatrás pixelShaderGen: also execute alpha test for always fail with late z test
3.5-1830 7anos, 2mesesatrás Gameini database update for Tom Clancy's Splinter Cell, Tom Clancy's Splinter Cell Double Agent, Tom Clancy's Splinter Cell Chaos Theory and Super Mario Sunshine (Japanese). Fixes issue 6504. Fixes is...
3.5-1829 7anos, 2mesesatrás [ARM] If one requests a FPR to not preload but then later ask it to preload. Make sure to preload it at that time. Would have caused issues with having to make sure the non-preloaded regs were always ...
3.5-1828 7anos, 2mesesatrás [ARM] Add ps_sum0 and a disabled ps_madd.
3.5-1827 7anos, 2mesesatrás [ARM] Disable floating loadstores as they cause problems. Reenable faddsx/fsubsx as it works with loadstores disabled.
3.5-1826 7anos, 2mesesatrás ogl: remove glMapBuffer as it isn't in gles
3.5-1825 7anos, 2mesesatrás [ARM] Disable faddsx since it causes problems in crazy taxi.
3.5-1824 7anos, 2mesesatrás [ARM] Add mullwx, mulhwux and half implemented srawix instructions. Change fsubsx/fmulsx slightly, still broken.
3.5-1823 7anos, 2mesesatrás [ARM] Add ASR/ASRS and UMULLS emitters.
3.5-1822 7anos, 2mesesatrás NetPlayServer: Remove unused code
3.5-1821 7anos, 2mesesatrás Add an INI option to not loop FIFO playback and stop emulation when it's done
3.5-1820 7anos, 2mesesatrás [Android] Catch a more specific exception type (UnsatisfiedLinkError) when trying to load the main native Dolphin 'library'. Also made the logging tag more specific.
3.5-1819 7anos, 2mesesatrás [ARM] JitASM miroops. No functionality change.
3.5-1818 7anos, 2mesesatrás NetPlayProto: bump netplay version
3.5-1817 7anos, 2mesesatrás Increases Gamecube pad polling rate during netplay to normal. Also re-add dualcore setting syncing to netplay, which I had erroneously removed.
3.5-1816 7anos, 2mesesatrás [Android] Make the banners display a little larger. Now they don't look like tiny icons in the game list.
3.5-1815 7anos, 2mesesatrás [Android] Fix Wii games.
3.5-1814 7anos, 2mesesatrás Change per instruction run counts to u64 on all platforms. JIT64 and JITIL runcount isn't implemented properly(and is disabled) so this doesn't effect them.
3.5-1813 7anos, 2mesesatrás Add an OSD message to remind the user if Shader Debugging is enabled
3.5-1812 7anos, 2mesesatrás [Android] Prevent duplicate duplicate items from being in the game list at one time.