3.5-1695 7anosatrás Change a glClear in the OpenGL renderer to improve performance on Mali chips.
3.5-1694 7anosatrás [ARM] Push new ArmEmitter changes from PPSSPP. Mostly Fixes a few VFP/NEON instruction encodings.
3.5-1693 7anosatrás Fix hotkeys.
3.5-1692 7anosatrás fix c&p error
3.5-1691 7anosatrás Merge branch 'join-wiimote-scanning-thread'
3.5-1687 7anosatrás Allow setting dsp on thread via game ini.
3.5-1686 7anosatrás Add hotkeys to increase/decrease the frame limit.
3.5-1685 7anosatrás Make hotkeys for togglign IR, AR, efb copies and fog settings configurable.
3.5-1684 7anosatrás simplify my last commit
3.5-1683 7anosatrás remove printf in shader uid generation
3.5-1682 7anosatrás Removing the 'Clearing code cache' OSD message in Release builds
3.5-1681 7anosatrás fix movie player on linux
3.5-1680 7anosatrás [Android] Some minor cleanup.
3.5-1679 7anosatrás Changing the Nunchuk stick axis from center to center + 1
3.5-1678 7anosatrás Adding Nunchuk stick calibration
3.5-1677 7anosatrás [Android] Qualcomm Swap hack isn't needed anymore due to the new StreamBuffer type.
3.5-1676 7anosatrás [Android] Another check for OpenGL ES 3.
3.5-1675 7anosatrás Good Job Windows. Fixes compiling...
3.5-1674 7anosatrás Didn't mean to disable hacked buffer.
3.5-1673 7anosatrás Enable the shader cache on GLES3 now that the shaders compile fine on Mali and Adreno.